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Posted (edited)

Will there be patched in a statistic/tooltip that shows the mitigation of damage(and type of damage because I'm pretty sure that some damage goes through regardless) from armor value. This is really something that should have been there in the first place.

 

A simple number in percentage format of the damage mitigation would be best.

 

Btw, Lucas' other armors look really good, you can't see them in the demo because they are tier based as you might have concluded from the same basic names.

 

Keep this topic alive(on the first page) until someone from Obsidian answers it..

Edited by metamag
Posted

I've also mentioned this a few times. It'll make it easier to decide when to upgrade armor or some other stat if it was implemented.

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