Davaris Posted December 14, 2009 Share Posted December 14, 2009 I'm finding it difficult to find good books about game design. What I am interested in is what makes good quests, what makes characters interesting and how to make them grow. How to create stimulating game mechanics (mathematics of RPG quests/rule systems) and so on. So with the forum mods permission, I'd like to post a couple of books I know about and if anyone else has come across others, please post them as well. Quote Link to comment Share on other sites More sharing options...
Davaris Posted December 15, 2009 Author Share Posted December 15, 2009 The books I know about are: GM MASTERY NPC Essentials Dungeon Master's Design Kit Design Patterns of Successful Role-Playing Games Quests: Design, Theory, and History in Games and Narratives (I have this on order and hope it will be good) I hope there are more out there. . . Quote Link to comment Share on other sites More sharing options...
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