Davaris Posted December 14, 2009 Posted December 14, 2009 I'm finding it difficult to find good books about game design. What I am interested in is what makes good quests, what makes characters interesting and how to make them grow. How to create stimulating game mechanics (mathematics of RPG quests/rule systems) and so on. So with the forum mods permission, I'd like to post a couple of books I know about and if anyone else has come across others, please post them as well.
Davaris Posted December 15, 2009 Author Posted December 15, 2009 The books I know about are: GM MASTERY NPC Essentials Dungeon Master's Design Kit Design Patterns of Successful Role-Playing Games Quests: Design, Theory, and History in Games and Narratives (I have this on order and hope it will be good) I hope there are more out there. . .
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