Jump to content

Good Melees vs. Bad Melees


Recommended Posts

Arg'garok

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 3-36

Critical Threat Range: 20-20, x2

On Hit: Stun, 25%, for 6 seconds DC 18 to negate stun

Attack Modifier: -5

Bonus Feat: Power Attack

Bonus Feat: Improved Power Attack

Not Upgradable

 

Double-Bladed Sword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-12

Critical Threat Range: 20-20, x2

Upgradable (Grip, Edge)

 

Dueling Vibrosword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-12

Critical Threat Range: 19-20, x2

Not Upgradable

 

Echani Vibrosword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 4-14

Damage Bonus: +2 Cold

Critical Threat Range: 19-20, x2

Attack Modifier: +2

Fully Upgradable

 

Energy Baton

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-1

Damage Bonus: +1-3 Physical

Critical Threat Range: 20-20, x2

On Hit: Stun, 25% for 12 seconds DC 14 to negate stun

Not Upgradable

 

Exchange Negotiator

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-1

Damage Bonus: +1-6 Physical

Critical Threat Range: 20-20, x2

On Hit: Stun, 25% for 6 seconds DC 18 to negate stun

Not Upgradable

 

Force Pike

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-12

Critical Threat Range: 20-20, x2

On Hit: Stun, 25% for 6 seconds DC 10 to negate stun

Not Upgradable

 

Freyyr's Warblade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 5-32

Critical Threat Range: 19-20, x2

Attack Modifier: +1

Not Upgradable

 

Gammorean Cleaver

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-24

Critical Threat Range: 20-20, x2

On Hit: Stun, 25% for 6 seconds DC 14 to negate stun

Attack Modifier: -2

Not Upgradable

 

Gammorean War Axe

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-20

Critical Threat Range: 20-20, x2

Not Upgradable

 

Gand Discharger

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-1

Damage Bonus: +2-16 Physical

Critical Threat Range: 20-20, x2

On Hit: Stun, 50% for 6 seconds DC 22 to negate stun

Attack Modifier: +1

Not Upgradable

 

Gand Shockstaff

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-12

Critical Threat Range: 20-20, x2

On Hit: Stun, 50% for 9 seconds DC 14 to negate stun

Upgradable

 

Gand Silencer

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-1

Damage Bonus: +1-8 Physical

Critical Threat Range: 20-20, x2

On Hit: Stun, 25% for 6 seconds DC 22 to negate stun

Attack Modifier: +1

Not Upgradable

 

Geonosian Electro-Staff

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-6

Damage Bonus: +3-18 Electrical

Critical Threat Range: 20-20, x2

Not Upgradable

 

Handmaiden's Staff

 

Usable by: Handmaiden

Damage: Physical, 2-12

Critical Threat Range: 20-20, x2

Attack Modifier: +2

Defense Bonus: 1

Not Upgradable

 

Long Sword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-12

Critical Threat Range: 20-20, x2

Upgradable (Grip, Edge)

 

Ludo Kressh's War Sword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-16

Damage Bonus: +2 Dark Side

Critical Threat Range: 20,20, x2

Attack Modifier: +1

Upgradable (Grip, Edge)

 

Plasma Torch

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-1

Damage Bonus: +1-6 Heat

Critical Threat Range: 20-20, x2

Not Upgradable

 

Quarterstaff

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-6

Critical Threat Range: 20-20, x2

Not Upgradable

 

Rodian Blade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-6

Critical Threat Range: 20-20, x2

On Hit: Attribute Damage Strength DC 14

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Not Upgradable

 

Rodian Death Blade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-6

Damage Bonus: +1 Physical

Critical Threat Range: 20-20, x2

On Hit: Attribute Damage Constitution DC 10

On Hit: Attribute Damage Strength DC 14

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Attack Modifier: +1

Not Upgradable

 

Ryyk Blade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 3-8

Damage Bonus: +3 Physical

Critical Threat Range: 20-20, x2

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Attack Modifier: +2

Upgradable (Grip, Edge)

 

Short Sword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-6

Critical Threat Range: 20-20, x2

Upgradable (Grip, Edge)

 

Shyarn

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 6-17

Critical Threat Range: 20-20, x2

Bonus Feat: Flurry

Bonus Feat: Improved Flurry

Attack Modifier: +1

Not Upgradable

 

Sith Tremor Sword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 4-14

Damage Bonus: +3 Sonic

Critical Threat Range: 19-20, x2

Attack Modifier: +2

Fully Upgradable

 

Sith War Sword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 3-17

Critical Threat Range: 20-20, x2

Attack Modifier: +1

Upgradable (Grip, Edge)

 

Tehk'la Blade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-10

Damage Bonus: +5 Physical

Critical Threat Range: 19-20, x2

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Attack Modifier: +1

Bonus Feat: Critical Strike

Bonus Feat: Improved Critical Strike

Not Upgradable

 

Trandoshan Double-Blade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 6-20

Critical Threat Range: 20-20, x2 +1-8

Attack Modifier: +2

Not Upgradable

 

Trandoshan Sword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 5-16

Critical Threat Range: 20-20, x2

Attack Modifier: +1

Not Upgradable

 

Twi'lek Spinning Blade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-6

Critical Threat Range: 20-20, x2

On Hit: Attribute Damage Strength DC 18

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Attack Modifier: +1

Not Upgradable

 

Twi'lek Spinning Blade 2

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-6

Damage Bonus: +2 Physical

Critical Threat Range: 20-20, x2

On Hit: Attribute Damage Constitution DC 18

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Not Upgradable

 

Vibro Double-Blade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-16

Critical Threat Range: 20-20, x2

Fully Upgradable

 

Vibroblade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-10

Critical Threat Range: 19-20, x2

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Fully Upgradable

 

Vibrocutter

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 1-10

Critical Threat Range: 19-20, x2

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Attack Modifier: +1

Not Upgradable

 

Vibrosword

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 2-12

Critical Threat Range: 19-20, x2

Fully Upgradable

 

Zabrak Vibroblade

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 3-12

Critical Threat Range: 19-20, x2

Balanced: +2/+0 vs. two-weapon penalty if used in the off hand

Bonus Feat: Weapon Finesse: Melee Weapons

Fully Upgradable

 

Zhaboka

 

Feats Required: Weapon Proficiency: Melee Weapons

Damage: Physical, 3-24

Critical Threat Range: 20-20, x2 +2-16

Upgradable (Grip, Edge)

 

Favorite melee weapon is probably the Shyarn, are great use when in pairs and the Handmaiden just dominates with them in pairs. Zhaboka looks most powerful out of all of them

deicideLogo5.jpg

Link to comment
Share on other sites

  • 3 weeks later...

sith war swords with the higher end damaging upgrades (off the top of my head vibration cells, mandalorian grip, and ossus? edge) is *nasty*

 

wait, sith tremor swords

Edited by Shryke

when your mind works against you - fight back with substance abuse!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...