March 24, 200916 yr Hello cloud gaming! http://www.extremetech.com/article2/0%2C28...343703%2C00.asp Epic article. It's already pretty much started with things like Quake Live, but the fact that they have working models of this service is really cool to me (computer science geek that I am). Really now, they're only limited by the world's Internet connections. And Scotland and South Korea just upgraded like, everyone, to something like 100mb or 1gb per second connections I don't see bandwidth being an issue for much longer (if it even is now). I guess there's not much point in me pushing for games to be ported to Linux and Mac anymore as this will make such efforts obsolete. The in-built uniformity and security a service like this would provide must make game developers cream their pants. Edited March 24, 200916 yr by Krezack
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