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I didn't find any other place to write it on this forum.

So the problem is that after login using the NWN2 client to the server everything is fine and quiet until the client opens up his Character Sheet. Then no matter if he closes it, server keeps sending the client updates, very fast. It is easily reproducible, just open the character sheet, close it, and look at the traffic. Identical packets are being sent. That can cause a lot of wasted traffic. Small calculations give 50 bytes per packet * 5 times a sec * 64 player = 150kbit/sec of wasted bandwidth with 64 players online going nothing. The version of the server is 1.01. Excuse me if it was already fixed in 1.02.

 

Thanks.

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