antispatula Posted July 4, 2005 Posted July 4, 2005 Hello, I'm new to this board, and have a question. So I was reading the GD 2005 average salary survey, and I was looking especialy at the audio section of the survey. So I was wondering, out of the 63 of those who sent in their salaries and were used in the survey, were they all hired full-time, or could it mean that they were independant composers (or engineers, but I'm more interested in the music part) that only worked on games? Because I don't know how they could possibly get 63 full time audio people, since audio is started late into production. And I was wondering who usualy made a larger salaries? Indie composers or full-time composers? I don't know who would possibly know this, but any ideas would be great. Thanks!!!!!
The Sith Master Posted July 6, 2005 Posted July 6, 2005 I wouldnt know sorry someoen who know should stumble upon this maybe
rjuang Posted July 6, 2005 Posted July 6, 2005 Because I don't know how they could possibly get 63 full time audio people, since audio is started late into production. In my company the full time audio people are usually project-independent. When audio for project A is not started, they're working on audio for project B.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now