Cybersquirt Posted March 8, 2005 Posted March 8, 2005 I finally get it. I finally tapped HK-47 and got all his dialogue; I finally got a meeting with the Council (arrogant sots). Excellent work. ****ty finale, but eh. Oh how I love HK-47. :cool: And Kreia. Am I the only that's reminded of Ravel? But I don't get this: I had nothing but negative influence with Disciple - I wanted it that way - three negatives, in fact. But now, before I head to the Council, he's willing to talk to me and admit who he is? Why? So he can "romance" me before I go off and never see him (in-game) again? Twit. Bah. BAH!
ShadowPaladin V1.0 Posted March 8, 2005 Posted March 8, 2005 I finally get it. I finally tapped HK-47 and got all his dialogue; I finally got a meeting with the Council (arrogant sots). Excellent work. ****ty finale, but eh. Oh how I love HK-47. :cool: And Kreia. Am I the only that's reminded of Ravel? But I don't get this: I had nothing but negative influence with Disciple - I wanted it that way - three negatives, in fact. But now, before I head to the Council, he's willing to talk to me and admit who he is? Why? So he can "romance" me before I go off and never see him (in-game) again? Twit. Bah. BAH! <{POST_SNAPBACK}> Negative influence has the same sort of effect for a different reason. I think of it as breaking down someones will till they just give up :D Your not the only one who saw a resemblence quite a few people have. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
Cybersquirt Posted March 8, 2005 Author Posted March 8, 2005 Negative influence has the same effect? But it would have to be continuous negative influence I assume. Interesting. It makes perfect (poetic) sense.
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