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The Outer Worlds: Spacer's Choice Ed. Patch 2.5.11 is Now Available

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Greetings, Citizens of Halcyon!

The Board is pleased to announce that Patch 2.5.11.0 is now available for PC, XBOX, and PlayStation consoles. If you don’t see the patch right away, please try restarting your PC launcher or console.

Here are some of the changes and fixes in this patch:

Feature Improvements

  • Added a button for PC and a QR code for console that will send players to the Obsidian support page to easily report bugs.

Bug Fixes

Environments / Levels / Lighting
  • Clive's "Special" Boarst consumables can no longer be found outside of the C&P Factory

  • Fixed an elevator in Byzantium from being stuck after fast traveling.

  • Fixed several instances of the player getting out of bounds or stuck.

  • Fixed the mysterious package from the Gorgon DLC always showing.

  • Fixed some clipping issues with environment elements.

  • Fixed an issue with the fire flickering in the tutorial area.

  • Removed an invisible wall in the Botanical Lab entrance in Edgewater.

  • Fixed the player getting onto the bridge in Eridanos before the gates are unlocked.

Combat / Gameplay
  • Fixed Plasma Launcher shots failing to fire when engaging in combat with Corporate Technicians on Byzantium.

  • Fixed the flame visual effects on the flamethrower.

  • Fixed the projectiles on weapons disappearing if the player shoots into the sky.

  • Fixed the player fast traveling to the Docking Bays while playing on Supernova on the Groundbreaker.

  • Fixed MSI soldiers would not interacting with marauders during the Canid's Cradle questline.

  • Fixed Raptidons getting stuck on Monarch.

  • Fixed the Prismatic Hammer showing while using the medical inhaler.

  • Fixed the companion "Follow" icon always reacting to the previously assigned Key.

  • Fixed the player being able to sleep in sleeping bags at a marauder camp near the Covert Lab in Roseway.

Menus / UI
  • Fixed an issue where translations of "Transfer Saves from the Outer Worlds" doesn't fit on the button.

  • Fixed an issue with mod slots when users move weapons/armor around on the Inventory screen during gameplay.

  • Fixed the Graphic Settings resetting to auto detected ones when returning to main menu.

  • Fixed the inventory not saving your sort order when saving / loading a game or when loading into a new area.

  • Fixed weapon effects causing graphical issues in the menu or workbench.

  • Fixed the Vendor UI returning the highlight to the first item when mass selling items.

  • Fixed the dialogue panel flickering / disappearing for some NPCs.

  • Removed a duplicate eye color option for the Player.

  • Fixed held weapons affecting other weapons while having "Show Base Item Stats" disabled.

  • Fixed the cursor jumping back to the player’s icon when canceling fast travel on the map screen.

  • Fixed the mod slots disappearing when a weapon is moved on top of a weapon with less mod slots.

  • Fixed the pause screen getting stuck open during gameplay if the player opens either the "Edit Keybindings" or "Button Layout" menus and presses Esc twice.

  • Fixed the inventory UI skipping when scrolling through multiple pages.

  • Fixed the ledger behavior for companions that showed companions that were previously dismissed.

Quests
  • Fixed the dialogue between the player and Bertie about the recording if the player never listened to it.

  • Fixed an issue during “The Ice Palace” quest where the quest marker was incorrectly placed.

  • Fixed an issue with Caleb Herrick flickering during the “Herrick’s Handiwork” quest.

  • Fixed the botanical gardens lighting when the player turns off the power.

  • Fixed an issue with executive NPC’s popping out of view.

  • Fixed Parvati repeating her dialog during her companion quest on The Groundbreaker.

  • Fixed a botch marker not showing in the journal ledger after botching the quest “Worst Contact”.

  • Fixed the quest beacon for the Roseway Secret Lab canister to say “Gas Raptidons” instead of “Raptidons”.

Please continue to share with us any issues you come across at Obsidian Entertainment Support, and we’ll continue to do our best to address them.

https://support.obsidian.net/contact

The Board thanks you.

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