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[Suggestion] Improve the Dungeons

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-- -- -- SPOILER ALERT -- -- --

I recently started my second playthrough and have progressed to having claimed the keep. Among all the upgradables of the keep, the Dungeons is making me consider whether it's worthwhile.

My first playthrough was at two years ago. I only progressed to level 12 or 13 and didn't even do White March. From what I can recall, I only captured one prisoner. And this part of the game really left much to desire for me. The prisoner I captured didn't display any sign of reforming himself and continued to be hostile towards me, and from time to time his relative came to my keep asking for releasing him by offering just a measly amount of ransom.

What's the point of the Dungeons if every time we go to see a prisoner only to hear him cursing at us and accusing us for ruining his plan and we can't do anything about it? Why would we release a criminal knowing that he will likely commit the same crime again?

From the feedback I found on the internet, many players, too, think the Dungeons is pointless and not profitable. The Dungeons could really use an improvement.

If a criminal cannot be changed to a good or a neutral person, players who role-play righteous character probably would rather executing him on the spot than bothering with the Dungeons. If holding a criminal captive cannot yield presentable profit, players who role-play egoist probably would prefer killing the criminal for his equipment and copper pieces. Either situation encourages killing and defeats the purpose of the Dungeons.

My suggestion is that an option (or a quest/dialogue) be implemented to ensure the prisoners won't commit the same crime again before we release them. I prefer role-playing righteous character, but I understand some players prefer the other way around. So, the game could also make the ransom very good so that some players could just release a prisoner for a handsome amount of ransom.

This part of the game really could become more enjoyable, so I hope the devs will seriously consider it.

Edited by IanTheWizard

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