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The Outer Worlds: Spacer's Choice Ed. Patch 2.5.9.0 is now Available

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Attention Halcyon Citizens,

The Board is pleased to announce that Patch 2.5.9.0 is now available for PC, XBOX, and PlayStation consoles. If you don’t see the patch right away, please try restarting your PC launcher or console.

Here are some of the changes/fixes we’ve been up to in this patch:

Bug Fixes

Environments / Levels

  • Fixed some issues with shadows in Byzantium.

  • Fixed an issue with companion movement through the restricted areas

  • On Scylla, fixed an issue with the tug ship displaying piles of crates.

  • Iconoclast guards are now positioned to face the correct direction.

Lighting

  • Updated visuals to reduce the yellow fog and improve visibility.

    • This is in Monarch Wilderness, Amber Heights, Fallbrook, and Stellar Bay.

  • Adjusted character lighting to appear less bright.

Combat

  • The Purpleberry Launch projectiles now properly bounce.

  • Improved Ellie’s pathing when becoming alert.

  • Fixed an issue where a Corporate Technician will go alert once the player's disguise is degraded.

  • Ash piles no longer float in the air.

  • Enemies that are disintegrated in the air no longer spawn invisible ash piles.

  • Killing an enemy from stealth, then saving and loading will no longer replenish enemy detection meters.

  • Maxwell the Unique Impact Hammer has now been updated with a 2 attack swing combo.

  • Fixed a crash after allowing Dodge penetration perk to end and dodging after it ends

  • Fixed the debuff duration and lack of personality changes for Clive's Boarst

  • Fixed an issue with SAM moving until the player repairs him.

Menus / UI

  • Companions do not gain the “Self Governed” perk after leaving the party.

  • SAM’s tab now properly shows after they’re added to the party.

  • Engineering skill beyond 150 will continue to decrease the number of weapon/armor parts a player needs to repair their items.

  • The Resolve buff no longer stacks with itself.

  • The Companion tutorial correctly appears when first gaining SAM.

  • Terminal in Terra 1 has been fixed to show a "[Continue]" option.

  • Added Inspect button prompt to the General and Junk Inventory tabs

  • Restoring settings to default in game does not change the language of the game.

  • Fixed an issue where the player would get a flaw before fully accepting.

  • The controller can now be used to inspect Ammo in Inventory.

  • Inventory sorting settings remain consistent after a Save/Load or changing locations.

Quests

  • The doors will now properly open if the player moves while entering the Sublight Freight Storage from the main entrance.

  • The player is now able to return to Dash Whitlock and ask for the passphrase.

  • Fixed an issue where Junlei would come back to life on the Unreliable.

  • Maverick Johnston will open the door if the player speaks to a companion.

  • Fixed an issue with dialogue during The Empty Man.

  • Fixed an issue with C3 turning hostile before saving Berthold.

  • Fixed a beacon for the objective "Defeat the Iconoclasts"

  • Door near Clive's office elevator is fixed

  • Fixed quest dialogue with Junlei

We appreciate all of you and want to thank you for your continued support, patience, and understanding while we continue to make The Outer Worlds even better. Please continue to share with us any issues you come across at Obsidian Entertainment Support and we’ll continue to do our best to address them.

We hope you continue to have fun out there, exploring the Halcyon Colony!

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