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Hi guys, I am new to the game and looking for help with build for Druid - Shifter. Any help with how to build, either SC or MC would be appreciated. Thank you.

Hi,

single class Shifter isn't super appealing imo because the PL 8 and 9 abilities for Spiritshift aren't that great.

In my experience the Shifter is more enjoyable when multiclassed.

Here there a a lot of options which all work well and are fun to play, usually it's a combo of Shifter+martial class because of the spellcasting restriction when shifted:

  • Shifter/Goldpact Knight - great AR with zero recovery penalty because of Paladin passives + Gilded Enmity (which is kind of free if you combine with Sworn Rival) + natural armor (especially Bear form). Eternal Flames stacks with Wildstrike lashes, Ring of Focused Flames gives extra +10 acc, Sacred Immolation + Nature's Terror is fantastic late game AoE dmg while in melee. Also nice with Steel Garotte but needs afflictions on enemies then to unlock life drain. So cast some affliction stuff before going in (Relentless Storm or Tanglefoot etc.).

  • Shifter/Helwalker - higher speed and shocking lash from Lightning Strikes, burning lash from Turning Wheel, both stack with Wildstrike, +10 INT prolongs Spiritshift, +15 MIG (Helwalker's passive + Thunderous Blows) boost dmg and self-heal (pets, inter-shift), +10 INT/+15 MIG are fantastic for the Boar form because the shifter variant of the board form has a Wounding DoT lash that has the base duration of the spiritshift, not the usual one. Also great for any spellcasting between/before shifts (Relentless Storm or Plague of Insects and especially Moonwell - or whatever). Stunning Surge is a great attack ability and so are Efficient Anguish or Torment's Reach.

  • Shifter/Trickster or Streetfighter - simple synergies due to high dmg bonuses from Sneak Attack etc. combined with Wildstrike lashes, no e Full Attack strikes sich as Crippling Strike and so on and nice mobility bc. of Escape. Streetfighter has a lot of potential with dmg (but has to be flanked AND blooded to unlock fully, pick human race to profit even more), Trickster with defense.

  • Shifter/Furyshaper or Berserker - fast attack speed, some melee dmg bonuses (Blooded, One Stands Alone), added engagement via Barbaric Shout, added DoT with Blood Frenzy or terrify with Spirit Tornado, AR bonus (Thick Skinned), nice finisher Full Attack (Barbaric Smash), awesome mobility with Wild Sprint and especially when Leap becomes available. Berserker has higher dmg potential but also self dmg (use human race and Blooded to profit) and Furyshaper has nasty CC (Fear Ward).

  • Shifter/Stalker - very high accuracy, added defense and AR, Boar form unlocks Predator's Sense of the Animal Companion automatically, nice Full Attack abilities (Wounding Shot but also the Hunter's Claw stuff) and of course an additional body on the battlefield which you can use to always flank enemies and thus apply -10 deflection and -1 AR to them (as well as Stalker's Link). During or before shifts you can use the awesome single target dmg combo Takedown Combo (+100% dmg for the next attack) + Sunlance.

  • Shifter/Bloodmage - despite the spell casting restriction this works nicely in the early and mid game where you cast lots of the fast self-buffs with the Wizard, then shift and do melee. Late in the game it's extremely good because you can combine Wall of Draining (prolongs Spiritshift and all buffs and benefical effects, including healing over time and stuff like damaging aura spells - so you don't have to pause shift ever) with Zandethu's Draconic Fury (use Blood Sacrifice to get back the highest tier spell uses) and Citzal's Martial Power at last (cannot cast while shifted anyway). For lulz you can also use the Transmuter subclass and trade a bit of power for an additional shift form: into an Ogre. :)

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

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