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The Toxic Tangle Update

Greetings Park Attendees! Welcome to Grounded 2's next Public Test Build for the Toxic Tangle Update! We hope you enjoy the new content, and look forward to your feedback. 🙂

New Features

Ladybug Buggy

  • Eliminate your opponent with its anti-air cannon and be sure to clean the sky from any foes you meet along the way. With it, clean the Tang buildup you come across or decrease the Tang building on other friendlies....or enemies. Be sure to refill your reservoir at water sources around the park to never run out of ammo.
     
  • It's the most tanky and robust buggy yet, capable of healing itself and it has a slight resistance to the new tang effect spread across the Garden. Even with a cannon strapped to it's back that isn't its only mean of attack as the ladybug can unleash a powerful ramming maneuver that will knock your opponent out.


Tang
Ominent's latest experiments with sour resources have unsurprisingly... gone out of control, and now the garden is tainted with sour spills and caustic lakes. 


Masked Stranger Boss fight
The Masked Stranger may have withdrawn from your first conflict with her; however she is far from defeated. Be on your toes as you could expect to see her again in the Garden and she may not be alone.


Snake Colossus
The unstoppable slithering serpent slinks savagely throughout the Croquet Court near the outside wall of the Garden. Prepare to meet our largest colossus yet! 


New sap bandage
Now an easy way to heal your buggy!


Passive vs Active Mutations
Mutations are now split between active and passive. Active mutations will work like normal and still need to be equipped and swapped based on your situation. Passive mutations currently work with your weapon set and will be applied automatically when you switch equipment. There will be more passive mutations coming throughout development.

New Content
Garden Questline

  • New Landmarks
  • Anthills
  • Labs
  • Ranger outposts


New resources

  • Gloom Shroom
  • Cactus Flower
  • Fertilizer
  • Keylime
  • Pumpkin
  • Potato
  • Carrot
  • Corn Dog
  • Pretzel
  • Chrysalis Hide

Returning resources: Lint, Gunpowder Clump, Wood Splinter, Rust, Pinecone Piece, Spiky Bur, Sturdy Marble and Quartzite


New Creatures

  • Cricket
  • Pincher Earwig
  • Whipper Earwig
  • Woolly Aphid
  • Rust Beetle
  • Potato Beetle
  • Wasp
  • Wasp Drone

Armors

  • Cricket Cap
  • Cricket Vest
  • Cricket Shin Guards
  • Earwig Kasa
  • Earwig Cuirass
  • Earwig Greaves
  • Serpent Hood
  • Serpent Mail
  • Serpent Boots
  • Rusty Boots
  • Rusty Robes
  • Rusty Circlet
  • Potato Beetle Helmet
  • Potato Beetle Chestplate
  • Potato Beetle Shin Guards
  • Wasp Greaves
  • Wasp Breastplate
  • Wasp Helm

Weapons

  • Cricket Lute Bow
  • Earwig Sword
  • Caustic Ruin
  • Sour Banger
  • Sour Katanga
  • Hearty Arrow
  • Great Mint Arrow
  • Great Spicy Arrow
  • Great Venom Arrow
  • Boom Stick (unique weapon)
  • Discord (unique weapon)
  • Crimson Reapers (unique weapon)
  • Wither Sting (unique weapon)

Trinkets

  • Pincer Pincher Trinket
  • Fabulous Femur Trinket

 

Founder’s Pack Update

  • High Roller's Dice Bag
  • Champion's Brazier
  • Champion's Banner
  • Adventurer's Table
  • Throne of P'wn
  • Minotaur Mount

 

New Buildings

  • Ponic Patch
  • Ladybug Nest
  • Floor hatches
  • Snake roof Kit
  • Pumpkin Kit
  • Mushroom Kit (reskin)
  • Thatch Awning Kit
  • Acorn Stairs Kit update

 

New Garden ORC Waves & MIX.R

 

Mutations

  • Hauling Hero (returning)
  • Bardic Inspiration (revamp)
  • Sour Sensation (revamp)
  • Whittle Wizard (revamp)

 

Returning Content & Features

Creatures armors, weapons

  • Firefly
  • Black Soldier Ant
  • Black Worker Ant

Armors

  • Firefly Head Lamp
  • Black Ant Legplates
  • Black Ant Arm Guards
  • Black Ant Helmet
  • Black Ant Shield

Weapons

  • Black Ant Sword
  • Rusty Spear

Crafting Station

  • Glue masher, (updated & new recipes)

 

Community Requested & QOL Features

  • Made sure the order of items and bestiary were consistent
  • Updated the pebblet path and curved pebblet path cost to 3 pebblets
  • Create more space between players and their buggies for a more fluid experience
  • Added coordinates in the map menu
  • Upgraded weapons now keep their hotpouch assignment
  • Jerky rack and roasting spit interfaces updated and now allow for proximity chests
  • Unique weapons can now be crafted via the workbench
  • Glowsticks glow brighter and longer
  • Drawn arrows can be cancelled

 

Holiday updates

Valentine's

  • Chocolate smoochies (returning)
  • Smoochies Chunks (returning)
  • Valentine’s Fortune (returning)
  • Cupid’s arrow (returning)
  • Great Cupid’s arrow (new)


Bug Fixes

  • Seasonal decorations can remain in your base past their respective holiday months without resulting in a crash.
  • Corrected the player’s jump speed and distance while jumping (from a sprint) on player-built structures.
  • Fixed various Out of the World gaps in the terrain.
  • Any fix that changes the “Map” in any way has a chance to move geometry (your base) as an after result.
  • Milkweed pods in front of the Snackbar no longer fall through the terrain.
  • Corrected an issue that allowed Dandelion Tufts to be triggered while standing on a surface’s edge.
  • The Hauling Hero mutation only works while on foot (not available while riding buggies).
  • Fixed a bug where the camera lens could not be repositioned when in freecam mode.
  • Fixed an issue where players would not have control of their character for a few seconds after loading their game.
  • Agatha Brief’s press badge no longer appears with a distorted holographic texture.
  • SFX from the Fireworks Launcher can now be heard from farther distances.
  • Adjusted the placement of some early-game resources to ensure players can easily reach them.
  • Fixed an issue where a client could take over the host’s buggy if players both whistled at the same time.
  • Corrected an issue that could result in players instantly dying when knocked off their Orb Weaver Buggy.
  • Using the Omni-Tool to chop down resources while standing on a player-built structure is easier / requires less specific positioning.
  • Creatures move more intuitively around fallen crow feathers.
  • Weapons thrown at AXL no longer fall through the terrain after inflicting damage.
  • Mosquitoes no longer fall asleep while midair.
  • Corrected an issue where the player inflicted more damage via status effects on higher difficulties.
  • SFX associated with the Masked Stranger’s calls will no longer persist in the pause menu (if the player pauses the game mid-call).
  • O.R.C. creatures no longer appear without wearing their O.R.C. receivers.
  • Corrected an issue that would automatically repair damaged gear after loading a save file while playing on Mild difficulty.
  • Resource Finder tooltips now change the buttons or keys displayed if the player swaps between keyboard and controller while it’s on‑screen.
  • Staff attacks no longer home in on creatures that are actively underground.
  • When the game auto-saves while the player is midair, the save file will now accurately list the player’s location.
  • Splatburst explosions have an area of effect more accurate to their final location (before exploding) when thrown in interiors.
  • Fixed an issue where the player wasn’t able to unlock Gold Cards while on a buggy.
  • Sturdy Marble and Spicy Candy no longer overlap each other in anthills.
  • Corrected an issue where a player’s buggy could remain infinitely downed (without actually being knocked out) when certain save/load conditions were met.
  • Players should no longer load into the world before their location is fully loaded.
  • Included slime as a listed resource the Snail can drop in its creature card description.
  • The Snail should no longer stretch and warp in surreal and horrific ways when observed from a far distance.
  • Fixed an issue where the Wolf Spider and Praying Mantis Nymph would not respawn in the Pine Hill region.
  • Corrected an issue where the Loot Luck: Caterpillar and Loot Luck: Garden Snail buffs did not specifically boost item drop rates for those creatures.
  • Opening a treasure chest with a full inventory will no longer cause the loot inside the chest to disappear.
  • Fixed an issue where gnats could fall through the terrain if killed above specific puddles.
  • Attacking sacks of accumulated resources will not cause them to disappear.
  • Spears thrown at a downward angle in first-person view now follow a trajectory more accurate to the reticle.
  • Mosquitoes are more accurate when using their 3‑hit combo.
  • If attacked by a player standing on their back, ladybugs will prioritize bucking the attacking player off.
  • Fixed an issue where building UI elements would get unintentionally discolored during Masked Stranger calls.
  • Fixed an issue where the player was able to throw certain items through walls (often resulting in them becoming inaccessible).
  • Savvy players can no longer avoid triggering O.R.C. waves by refusing to build spike traps; the O.R.C. waves will now find an opportune time to strike.
  • Crow Feather Pieces burst out of chopped crow feathers in a less violent and more easily collected way.

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