I've seen a couple of turn-based bugs, but from what I see they're known- Kana (or chanters in general) will occasionally not be able to take action and not allow me to progress turns (seemed to happen specifically in the temple of Eothas and the dungeon of Raedric's keep) and occasionally all characters including my party and all enemies will be unable to move (this happened to me repeatedly in the searing falls cave, and once when manually resolving an attack at caed nua)
There's also a couple bugs/issues outside of turn-based mode that I thought I'd bring up in case there's room to patch them also.
Warden's Lodge description in stronghold menu goes off the side of the UI (attached a pic)
Deadfire Pack uniforms have a visual bug on male characters where they don't change color based on your palette and they don't turn transparent when you sneak
Company Captain's Hat is invisible when worn by a Mountain Dwarf, possibly other races as well but the mountain dwarf was what I noticed
Question
house2fly
I've seen a couple of turn-based bugs, but from what I see they're known- Kana (or chanters in general) will occasionally not be able to take action and not allow me to progress turns (seemed to happen specifically in the temple of Eothas and the dungeon of Raedric's keep) and occasionally all characters including my party and all enemies will be unable to move (this happened to me repeatedly in the searing falls cave, and once when manually resolving an attack at caed nua)
There's also a couple bugs/issues outside of turn-based mode that I thought I'd bring up in case there's room to patch them also.
Warden's Lodge description in stronghold menu goes off the side of the UI (attached a pic)
Deadfire Pack uniforms have a visual bug on male characters where they don't change color based on your palette and they don't turn transparent when you sneak
Company Captain's Hat is invisible when worn by a Mountain Dwarf, possibly other races as well but the mountain dwarf was what I noticed
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