Grape_You_In_The_Mouth Posted 21 hours ago Posted 21 hours ago I think there should be an Encyclopedia mod, so that Deadfire mechanics are easily understandable. What would you want to add or change? Here were my thoughts: + Encyclopedia - Stun - -10 Deflection (not -10 All Defenses) + Encyclopedia - Action Speed - same as attack speed, both attack and recovery or reload time. Can cast while reloading. + Encyclopedia - Healing - doesn't predict amounts due to bonuses, and the real adjusted amounts don't even show in the combat log + Encyclopedia - Stacks - each stack has a separate duration, and when full, older stacks are not replaced until one expires. Stacks add to the current bonuses, they do not count as a re-application of the same effect. + Encyclopedia - Duration - increases with enchantment level (fine, etc.,), intelligence, resolve, on tick ticks explained, DoT formula bad + Encyclopedia - Summon - only one summon at a time, character level scaling + Encyclopedia - Damage Shield - if two stacking shields, both removed by same damage + Encyclopedia - Threatened - super technical way that it actually works + Encyclopedia - Prone - length of knockdown, interrupts attacks and spells which causes their resource used to be lost + Encyclopedia - Damage per second - ticks first, so there's always 1+t ticks + Encyclopedia - Damage over time - if no tick ("per seconds") then the formula is different and screws bonus damage + Encyclopedia - Veil-Piercing - Only guns and weapons with veil-piercing enchantments can pierce the veil. + Encyclopedia - Equipment > Ingredients (Rarest) - Adra Ban (heavily limited) > Emerald > Antler + Encyclopedia - Ability Level, see also Power Level + Encyclopedia - Power level should say exactly what it usually effects + Encyclopedia - Hits converted to Crits - (need to test more) Only one upgrade or downgrade is possible, so misses --> grazes --> hits doesn't happen (what's the priority? Hits to Crits vs Hits to Grazes? Hostile vs non-hostile effects? Temporary vs permanent effects? How do they stack and trigger w/ each?)
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