Julians Posted 12 hours ago Posted 12 hours ago Hello there, Julian from France here. I have a suggestion : When we started the game, we built a base next to the frist lab. Then, we decided to move away, and choose the lab south west of the icecream truck. We left the structure (walls, basement) at this place, but we moved every furnitures one by one : it's an ant work !! As it's possible to move furnitures to very very far away, I would really enjoy to be able to craft : a Trailer for my buggy So we could put like 10 furnitures inside, when we decide to move out to another place. We will have to make some travels to move everything, but at least, it would be faster, and I am pretty sure most of people would love this feature, specially more "casual" players : I mean people who wouldn't want to farm a lot to rebuilt everything, or the move items one by one. I am not sure I ever saw a trailer in an other game.
Alynxkia Posted 1 hour ago Posted 1 hour ago (edited) The first imagery that came to mind was a flatbed trailer that we would position the items on top of. I feel like that might be a nightmare to code for though as you’d have all these various sized items trying to move over/through the terrain. You could have the grass and whatnot ignore them while they’re on the trailer, but that would look weird. And if you were going through an area that had something above you the collision would be… interesting. If the trailer that we built acted like an extremely large chest that furniture and production items could be placed in that would be pretty neat and there wouldn’t need to be code for how those random furniture pieces would or would not interact with the things we encountered as we moved. Only the trailer itself would have to be accounted for. I think the buggy speed would have to be decreased while using it. Maybe even require two buggies to pull the trailer or a more robust mount. We would still run into enemies though so the trailer would have a health bar and if it was depleted all your stuff would fall out, but not be instantly destroyed as that is just too harsh. Something like a backpack could appear. The trailer would be repairable up until the destruction point so if you managed to fight off your enemies, you could just repair it. If it was destroyed, but you lived through the fight you would have to make another trailer or transport the stuff the old-fashioned way. (Or reload your save, whatever way you want to play.) We could have a couple versions of trailers. Maybe one meant to carry multiple pallets. Maybe stronger trailers that have a larger health bar. Maybe a smaller trailer that can’t hold as much but most faster. Perhaps a trailer meant for actual building pieces so you could truly move your entire base instead of having to destroy pieces of it to get back resources to be build elsewhere. The third person camera would have to back out a little bit I think and the first person camera… well we’ll have our usual issues or lack there of. Edited 1 hour ago by Alynxkia
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now