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Posted

Downloaded game the first day it was available and have been playing faithfully everyday, these are the things my friends and I have noticed need improvement. I'm sure this list will be updated as gameplay progresses. 

  *Having the ability to place a angled floor piece and then build a square floor piece directly off it following that angle would be amazing.

   *Ability to affix pallets of inventory (planks and stems) to zip lines. 

  *Rank up buggy (damage, capacity, stamina) 

  *Permanently keep plants from growing through buildings. 

  *Damaged enemies don't regain full health upon player death. 

  *Ability for buggy to revive you. 

  *Don't show molars you've already collected on the map. What's the point!? 

 

Posted

It has bothered me since the first game that I could not put certain building pieces such as stairs of the long side of  the triangle pieces.  I understand that side C is not the same length as A and B, but the snapping points could be adjusted on that side or there could be an alternative set of stairs that fit that direction that do not mess up the grid line feature. 

The more conversations I participate in regarding grass and stems either respawning when they shouldn’t or not respawning when they should, make me more and more certain I want weed killer and fertilizer your character can spread to turn on/off the respawn flag for grass/weeds. 

Buggy reviving us is an interesting idea. There are times they out live the character you are playing. I feel like this might have to be a buggy upgrade feature. It’s a bit like having a fairy in the Zelda games only those are one time use and the buggy is multi-use. 

The point of the milk molars displaying as they are found is that if you do reach a point where you don’t want to blindly search (likely with a scab upgrade to assist in the hunt in the near future) and can’t figure out which molars you’re missing, you can look at another map online and compare. In the map’s current form the molar icons act like the landmark icons: “You found this. Congrats”. You want the molar icons to act like the disc icons that are: “Hey, There’s something here. Come get it.”  I honestly wish that the map didn’t have the disc icons and I had to find those locations on my own or from in game clues. I acknowledge this is personal taste though so perhaps one of the options players could choose at start of the game could be whether they wanted certain icons display as you found them or deactivate as you found them. 

Posted

i agree with most of these, the only one i know about is the grass issue, they are working on it but it'll be a while before it's sorted, i think its part of the coding because ive noticed when it regrows, same with husky weeds and dandelions, the stump remains when it "grows back"

Posted

The buggy having a chop level upgrade is request a lot of players want. 

My opinion depends on what they’re going to do with the black and fire ants. I suspect both are going to be buggy options and that the black aunt would be able to chop down tier 2, and that the fire ant will be able to chop down tier 3.  This would mean the red ant would become fairly obsolete after obtaining the next tier ant unless the black/fire ants can’t carry as much. 

Now, if the black and red ant do not increase the tier level that can be chopped and instead can go into biomes the red ant can’t, then I totally think we should be able to upgrade our red/black/fire ant’s mandibles. 

Posted
1 hour ago, Alynxkia said:

The buggy having a chop level upgrade is request a lot of players want. 

My opinion depends on what they’re going to do with the black and fire ants. I suspect both are going to be buggy options and that the black aunt would be able to chop down tier 2, and that the fire ant will be able to chop down tier 3.  This would mean the red ant would become fairly obsolete after obtaining the next tier ant unless the black/fire ants can’t carry as much. 

Now, if the black and red ant do not increase the tier level that can be chopped and instead can go into biomes the red ant can’t, then I totally think we should be able to upgrade our red/black/fire ant’s mandibles. 

I agree but also say that territories are going to be a big thing, ie. Red ants will attack black ants in force if it gets too close to the hill and vice versa

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