RomanTorchwick Posted 23 hours ago Posted 23 hours ago There has to be a way right? On One Last Drink I'm asked to go get people to meet up with the captain and then asked to hand them drinks, there has to be a way my character can be suspicious and investigate to make sure no one gets poisoned right? Or to make sure it's the captain drinking the poison? It can't just be locked in stone that my character is so naive they never consider the possibility that the Captain is actually trying to kill his former crew and investigate can it? I mean two out of three of them sure seem concerned about it, there's even a deception line to lie and tell one you checked to make sure there was no poison, so surely there's a way to actually check right? But I haven't found it, can someone tell me what I'm doing wrong?
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