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I've started the quest without issues, proceeded through the three trials and spoke to Sapadal using the adra stone. However, once the cutscene ends (I've accepted Sapadal's power), the game is stuck on the step "speak to Sapadal using the adra". Given that I've already spoken to Sapadal, the adra won't activate. Additionally, the area is locked around the adra, preventing any further progression (I can't even move away and teleporting is blocked).

I'm on Steam, patch 1.2.2.

Take care,
Aura

Hello AuraEvey,

I have passed this on to Admin. Please send issues as well to support@obsidian.net. This way I can ensure it gets to the right support team in addition to the request for community help here.

F

The universe is change;
your life is what our thoughts make it
- Marcus Aurelius (161)

:dragon:

  • Author
41 minutes ago, Fionavar said:

Hello AuraEvey,

I have passed this on to Admin. Please send issues as well to support@obsidian.net. This way I can ensure it gets to the right support team in addition to the request for community help here.

F

Thank you so much! I will do as you say and send the email too.

I am stuck on the same part, it's just stuck in loop when I try to speak to either Lodwyn or Ryngrim showing me (Sharp Breath). I am unable to fast travel and I have 0 backup saves (Not even autosaves) prior to this save. I went back to the Temple to make sure I'd cleared all enemies in the area in case they were bugging it out, but there are 0 enemies until I enter the Temple itself. 

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I'm experiencing the exact same issue as Joshua Frost on Xbox

I've emailed Obsidian all the information I can and they've responded with "We appreciate your quick response, we have received all the information and at this time is under investigation by our QA Team,
Once we have more details to share, we'll let you know


Have a good day and remember to stay tuned for future patches."

 

You should probably do the same so that they know it's happening across more than one account, hope this is helpful!

 

I emailed them last night and got a similar response today. Seems like the cutscene is just not loading for us.

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