Hotohari Posted February 17 Posted February 17 The wild untameable and very dangerous living lands, seem very safe with no enemy respawns, maybe this should be a feature for easy mode and regular enemy respawns for normal and higher difficulty?
LadyCrimson Posted February 17 Posted February 17 I don't have the game but I heard about this. I understand more unique enemies/story bosses or maybe if there are quest bandit camps that you clear out, why those would not respawn. But do general world creatures or more random population enemies not respawn either? Anyway, perhaps one could make an option that's only available after having beaten the story once. So a 2nd playthrough you could toggle a respawn on/off if you wished. Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now