Phenomenum Posted February 15 Posted February 15 1. No walk toggle on PC. Seem like some Obsidian designers don't understand, how this simple thing adds immersion. We have no walk toggle in PoE 1. After a dosens of requests, Obsidian adden walk in PoE 2, but now... here we go again, running everywhere. Such a shame. 2. No widescreen support in conversations. 3. No minmaxing builds allowed. 4. Enemies on Hard/PotD is nothing, but health sponges. 5. Game discreetly uses TAA temporal upscale, even with all upscaling turned off >>> image very blurry in motion 6. No FSR 3 Framegen 7. With Radeon Antilag turned ON, frametime is not stable, with dosens of spikes and microstutters. That's all for now. Pillars of Eternity 1 - Russian Extended Localization Pillars of Eternity 2 - Deadfire Russian Localization Fix Pillars of Eternity 2 - Deadfire Community Patch
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