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1. No walk toggle on PC. Seem like some Obsidian designers don't understand, how this simple thing adds immersion. We have no walk toggle in PoE 1. After a dosens of requests, Obsidian adden walk in PoE 2, but now... here we go again, running everywhere. Such a shame.

2. No widescreen support in conversations. 

3. No minmaxing builds allowed.

4. Enemies on Hard/PotD is nothing, but health sponges.

5. Game discreetly uses TAA temporal upscale, even with all upscaling turned off >>> image very blurry in motion

6. No FSR 3 Framegen

7. With Radeon Antilag turned ON, frametime is not stable, with dosens of spikes and microstutters.

That's all for now. 

 

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