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Wall Connection and Displacement Bug


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When trying to place a wall, the game might try to place it far away from where you are trying to place it.

It happens when there are a lot of walls/places that it can snap to.

can you guys make a button that when held or on a toggle will unsnap buildings to whatever its trying to snap to? there is a button thats called "snap to grid" but I don't know what it does or if thats what the button is supposed to do.

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