FrauDreist Posted January 23 Posted January 23 Hello, I have a Suggestion: Please make faction raids optional and without disabling achievements if this is the only option people have turned off. If we turn off the raids, we can no longer unlock achievements. That makes no sense to me, especially as there aren't even any achievements for the raids. We don't get any indication of when the next raid will take place. I don't want to lose several dozen hours of building time because I'm at the other end of the map and my friend suddenly has to defend the base alone against Ladybugs until I return to help him. Greetings
Pigeon_Chest Posted January 23 Posted January 23 Raids are dependent on you killing bugs in large quantities without stopping If you don't want raids- just stop killing all the bugs in one area Additionally- there's an invisible cooldown- you can't get raided one after another if you decided to kill everything.
Pigeon_Chest Posted January 23 Posted January 23 But I do agree- at the very minimum the Easy difficulty setting should raise how many bugs are required to die before you are raided
FrauDreist Posted January 23 Author Posted January 23 Hey, I get raids from ladybugs and mosquitoes and I don't kill them, unless they attack me on my travels, or I need materials from them. For materials, I only kill the required amount of bugs to craft the armor or weapon. I think that after a while a raid will occur regardless if you kill bugs in large numbers or not. This is what happens to me in my game, and I don't like it one bit. I can handle the Mosquitoes, but Ladybugs and their variants wreck my base in no time. Being able to turn off the Faction raids would take nothing away from other players. Greetings
Pigeon_Chest Posted January 24 Posted January 24 (edited) Yeah- just run away, and if you need resources- make sure you get a lot instead of only the required amount If you constantly get only the required amount- you'll be forced to fight them much more frequently- and thus, get raids more frequently The trigger is only bound to fights- a medium sized fight and a large fight give you the same raid- so that would be your issue Get more in one go and you'll be okay Edited January 24 by Pigeon_Chest
FrauDreist Posted January 24 Author Posted January 24 I still don't believe that only the number of bugs killed triggers a raid. Some say that just being in the bugs' territory is enough. I haven't killed that many mosquitoes and ladybugs to annoy them to a point where they want to get rid of me. That would at least be understandable to me, then it would be my own fault if my base was attacked. Something will always attack every 6-9 days if the option isn't turned off, it's probably the developers' intention that you're not safe anywhere. But I don't like this, it should be optional and without disabling achievements.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now