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Holy F**king Sh** ApplyStatusEffectToSelfByDamageTypeReceived is the Worst


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Here is what finally worked for me:
 

Spoiler
{
            "$type": "Game.GameData.StatusEffectGameData, Assembly-CSharp",
            "DebugName": "meronaxus_SE_EventOnDamaged",
            "ID": "b688f936-24d4-4afe-9892-fc34301fa0e2",
            "Components": [
                {
                    "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp",
                    "StatusEffectType": "ApplyStatusEffectToSelfByDamageTypeReceived",
                    "OverrideDescriptionString": 305151446,
                    "OverrideDescriptionStringTactical": -1,
                    "UseStatusEffectValueAs": "None",
                    "BaseValue": 0,
                    "DynamicValue": {
                        "Stat": "None",
                        "SkillDataID": "00000000-0000-0000-0000-000000000000",
                        "ClassID": "00000000-0000-0000-0000-000000000000",
                        "MultiplyBy": 1,
                        "Operator": "Add"
                    },
                    "KeywordsIDs": [],
                    "DurationType": "Infinite",
                    "Duration": 0,
                    "MaxStackQuantity": 0,
                    "ApplicationBehavior": "UseLongerDurationIfAlreadyApplied",
                    "ApplicationType": "ApplyOnStart",
                    "IntervalRateID": "00000000-0000-0000-0000-000000000000",
                    "StackedChildrenApplyEffects": "false",
                    "InclusionConditions": {
                        "Operator": 0,
                        "Components": []
                    },
                    "ApplicationPrerequisites": {
                        "Conditional": {
                            "Operator": 0,
                            "Components": []
                        }
                    },
                    "TriggerAdjustment": {
                        "TriggerOnEvent": "OnDamaged",
                        "TriggerOffEvent": "None",
                        "ValidateWithAttackFilter": "false",
                        "ParamValue": 0,
                        "ValueAdjustment": 0,
                        "DurationAdjustment": 0,
                        "ResetTriggerOnEffectTimeout": "false",
                        "MaxTriggerCount": 2,
                        "IgnoreMaxTriggerCount": "false",
                        "RemoveEffectAtMax": "true",
                        "ChanceToTrigger": 1
                    },
                    "PowerLevelScaling": {
                        "UseCharacterLevel": "false",
                        "BaseLevel": 0,
                        "LevelIncrement": 1,
                        "MaxLevel": 0,
                        "ValueAdjustment": 0,
                        "DurationAdjustment": 0
                    },
                    "IsHostile": "false",
                    "ClearOnCombatEnd": "true",
                    "ClearOnRest": "false",
                    "ClearOnFoodRest": "false",
                    "ClearWhenAttacks": "false",
                    "ClearOnDeath": "true",
                    "HideFromCombatTooltip": "true",
                    "HideFromCombatLog": "false",
                    "HideFromUI": "false",
                    "HideIfNoValue": "false",
                    "VisualEffects": [],
                    "MaterialReplacementID": "00000000-0000-0000-0000-000000000000",
                    "AttackFilter": {
                        "KeywordsIDs": [],
                        "KeywordLogic": "Or",
                        "Race": "None",
                        "IsKith": "false",
                        "HealthPercentage": 0,
                        "HealthOperator": "EqualTo",
                        "Range": "None",
                        "ClassTypeID": "00000000-0000-0000-0000-000000000000",
                        "Source": "None",
                        "DefendedBy": "None",
                        "Empowered": "false",
                        "Disengagement": "false",
                        "Stealthed": "false",
                        "UseStealthLinger": "false",
                        "PowerLevel": 0,
                        "PowerLevelOperator": "EqualTo",
                        "ChanceToApply": 1,
                        "AttackHostility": "Default",
                        "TargetType": "None"
                    },
                    "AttackTargetFilter": {
                        "KeywordsIDs": [],
                        "KeywordLogic": "Or",
                        "Race": "None",
                        "IsKith": "false",
                        "HealthPercentage": 0,
                        "HealthOperator": "EqualTo",
                        "Distance": 0,
                        "DistanceOperator": "EqualTo",
                        "HasDOT": "false",
                        "IsMarked": "false",
                        "TargetHostility": "Default"
                    },
                    "ExtraValue": 0,
                    "OverridePenetration": 0,
                    "DamageTypeValue": "All",
                    "KeywordValueID": "00000000-0000-0000-0000-000000000000",
                    "RaceValue": "None",
                    "StatusEffectTypeValue": "None",
                    "ItemValueID": "00000000-0000-0000-0000-000000000000",
                    "AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000",
                    "StatusEffectsValueIDs": [
                        "ff70a4b8-6ee7-4ed6-8177-192482d7382d",
                        "604474b0-a4cb-422a-803a-7755efe05b2d"
                    ],
                    "AttackValueID": "00000000-0000-0000-0000-000000000000",
                    "AttackOverrideValue": "None",
                    "EventValue": "OnDamaged",
                    "ClassValueID": "00000000-0000-0000-0000-000000000000",
                    "WeaponTypeValue": "None",
                    "AttackHitType": "None",
                    "SkillValueID": "00000000-0000-0000-0000-000000000000",
                    "AudioEventListID": "00000000-0000-0000-0000-000000000000",
                    "BedRestDaysMinimum": 0,
                    "BedRestDaysMaximum": 0
                }
            ]
        },
        {
            "$type": "Game.GameData.StatusEffectGameData, Assembly-CSharp",
            "DebugName": "meronaxus_SE_zerodamage",
            "ID": "ff70a4b8-6ee7-4ed6-8177-192482d7382d",
            "Components": [
                {
                    "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp",
                    "StatusEffectType": "EnemyDamageMultiplier",
                    "OverrideDescriptionString": -1,
                    "OverrideDescriptionStringTactical": -1,
                    "UseStatusEffectValueAs": "None",
                    "BaseValue": 0,
                    "DynamicValue": {
                        "Stat": "None",
                        "SkillDataID": "00000000-0000-0000-0000-000000000000",
                        "ClassID": "00000000-0000-0000-0000-000000000000",
                        "MultiplyBy": 1,
                        "Operator": "Add"
                    },
                    "KeywordsIDs": [],
                    "DurationType": "UseDurationTime",
                    "Duration": 25,
                    "MaxStackQuantity": 1,
                    "ApplicationBehavior": "StackIfAlreadyApplied",
                    "ApplicationType": "ApplyOnStart",
                    "IntervalRateID": "00000000-0000-0000-0000-000000000000",
                    "StackedChildrenApplyEffects": "false",
                    "InclusionConditions": {
                        "Operator": 0,
                        "Components": []
                    },
                    "ApplicationPrerequisites": {
                        "Conditional": {
                            "Operator": 0,
                            "Components": []
                        }
                    },
                    "TriggerAdjustment": {
                        "TriggerOnEvent": "None",
                        "TriggerOffEvent": "None",
                        "ValidateWithAttackFilter": "false",
                        "ParamValue": 0,
                        "ValueAdjustment": 0,
                        "DurationAdjustment": 0,
                        "ResetTriggerOnEffectTimeout": "false",
                        "MaxTriggerCount": 0,
                        "IgnoreMaxTriggerCount": "false",
                        "RemoveEffectAtMax": "false",
                        "ChanceToTrigger": 1
                    },
                    "PowerLevelScaling": {
                        "UseCharacterLevel": "false",
                        "BaseLevel": 0,
                        "LevelIncrement": 1,
                        "MaxLevel": 0,
                        "ValueAdjustment": 0,
                        "DurationAdjustment": 0
                    },
                    "IsHostile": "false",
                    "ClearOnCombatEnd": "true",
                    "ClearOnRest": "false",
                    "ClearOnFoodRest": "false",
                    "ClearWhenAttacks": "false",
                    "ClearOnDeath": "false",
                    "HideFromCombatTooltip": "false",
                    "HideFromCombatLog": "false",
                    "HideFromUI": "false",
                    "HideIfNoValue": "false",
                    "VisualEffects": [],
                    "MaterialReplacementID": "00000000-0000-0000-0000-000000000000",
                    "AttackFilter": {
                        "KeywordsIDs": [],
                        "KeywordLogic": "Or",
                        "Race": "None",
                        "IsKith": "false",
                        "HealthPercentage": 0,
                        "HealthOperator": "EqualTo",
                        "Range": "None",
                        "ClassTypeID": "00000000-0000-0000-0000-000000000000",
                        "Source": "None",
                        "DefendedBy": "None",
                        "Empowered": "false",
                        "Disengagement": "false",
                        "Stealthed": "false",
                        "UseStealthLinger": "false",
                        "PowerLevel": 0,
                        "PowerLevelOperator": "EqualTo",
                        "ChanceToApply": 1,
                        "AttackHostility": "Default",
                        "TargetType": "None"
                    },
                    "AttackTargetFilter": {
                        "KeywordsIDs": [],
                        "KeywordLogic": "Or",
                        "Race": "None",
                        "IsKith": "false",
                        "HealthPercentage": 0,
                        "HealthOperator": "EqualTo",
                        "Distance": 0,
                        "DistanceOperator": "EqualTo",
                        "HasDOT": "false",
                        "IsMarked": "false",
                        "TargetHostility": "Default"
                    },
                    "ExtraValue": 0,
                    "OverridePenetration": 0,
                    "DamageTypeValue": "All",
                    "KeywordValueID": "00000000-0000-0000-0000-000000000000",
                    "RaceValue": "None",
                    "StatusEffectTypeValue": "None",
                    "ItemValueID": "00000000-0000-0000-0000-000000000000",
                    "AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000",
                    "StatusEffectsValueIDs": [],
                    "AttackValueID": "00000000-0000-0000-0000-000000000000",
                    "AttackOverrideValue": "None",
                    "EventValue": "OnApply",
                    "ClassValueID": "00000000-0000-0000-0000-000000000000",
                    "WeaponTypeValue": "None",
                    "AttackHitType": "None",
                    "SkillValueID": "00000000-0000-0000-0000-000000000000",
                    "AudioEventListID": "00000000-0000-0000-0000-000000000000",
                    "BedRestDaysMinimum": 0,
                    "BedRestDaysMaximum": 0
                }
            ]
        },

 

The colored version without spacing would be 

Spoiler
{
"$type": "Game.GameData.StatusEffectGameData, Assembly-CSharp",
"DebugName": "meronaxus_SE_EventOnDamaged",
"ID": "b688f936-24d4-4afe-9892-fc34301fa0e2",
"Components": [
{
"$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp",
"StatusEffectType": "ApplyStatusEffectToSelfByDamageTypeReceived",
"OverrideDescriptionString": 305151446,
"OverrideDescriptionStringTactical": -1,
"UseStatusEffectValueAs": "None",
"BaseValue": 0,
"DynamicValue": {
"Stat": "None",
"SkillDataID": "00000000-0000-0000-0000-000000000000",
"ClassID": "00000000-0000-0000-0000-000000000000",
"MultiplyBy": 1,
"Operator": "Add"
},
"KeywordsIDs": [],
"DurationType": "Infinite",
"Duration": 0,
"MaxStackQuantity": 0,
"ApplicationBehavior": "UseLongerDurationIfAlreadyApplied",
"ApplicationType": "ApplyOnStart",
"IntervalRateID": "00000000-0000-0000-0000-000000000000",
"StackedChildrenApplyEffects": "false",
"InclusionConditions": {
"Operator": 0,
"Components": []
},
"ApplicationPrerequisites": {
"Conditional": {
"Operator": 0,
"Components": []
}
},
"TriggerAdjustment": {
"TriggerOnEvent": "OnDamaged",
"TriggerOffEvent": "None",
"ValidateWithAttackFilter": "false",
"ParamValue": 0,
"ValueAdjustment": 0,
"DurationAdjustment": 0,
"ResetTriggerOnEffectTimeout": "false",
"MaxTriggerCount": 2,
"IgnoreMaxTriggerCount": "false",
"RemoveEffectAtMax": "true",
"ChanceToTrigger": 1
},
"PowerLevelScaling": {
"UseCharacterLevel": "false",
"BaseLevel": 0,
"LevelIncrement": 1,
"MaxLevel": 0,
"ValueAdjustment": 0,
"DurationAdjustment": 0
},
"IsHostile": "false",
"ClearOnCombatEnd": "true",
"ClearOnRest": "false",
"ClearOnFoodRest": "false",
"ClearWhenAttacks": "false",
"ClearOnDeath": "true",
"HideFromCombatTooltip": "true",
"HideFromCombatLog": "false",
"HideFromUI": "false",
"HideIfNoValue": "false",
"VisualEffects": [],
"MaterialReplacementID": "00000000-0000-0000-0000-000000000000",
"AttackFilter": {
"KeywordsIDs": [],
"KeywordLogic": "Or",
"Race": "None",
"IsKith": "false",
"HealthPercentage": 0,
"HealthOperator": "EqualTo",
"Range": "None",
"ClassTypeID": "00000000-0000-0000-0000-000000000000",
"Source": "None",
"DefendedBy": "None",
"Empowered": "false",
"Disengagement": "false",
"Stealthed": "false",
"UseStealthLinger": "false",
"PowerLevel": 0,
"PowerLevelOperator": "EqualTo",
"ChanceToApply": 1,
"AttackHostility": "Default",
"TargetType": "None"
},
"AttackTargetFilter": {
"KeywordsIDs": [],
"KeywordLogic": "Or",
"Race": "None",
"IsKith": "false",
"HealthPercentage": 0,
"HealthOperator": "EqualTo",
"Distance": 0,
"DistanceOperator": "EqualTo",
"HasDOT": "false",
"IsMarked": "false",
"TargetHostility": "Default"
},
"ExtraValue": 0,
"OverridePenetration": 0,
"DamageTypeValue": "All",
"KeywordValueID": "00000000-0000-0000-0000-000000000000",
"RaceValue": "None",
"StatusEffectTypeValue": "None",
"ItemValueID": "00000000-0000-0000-0000-000000000000",
"AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000",
"StatusEffectsValueIDs": [
"ff70a4b8-6ee7-4ed6-8177-192482d7382d",
"604474b0-a4cb-422a-803a-7755efe05b2d"
],
"AttackValueID": "00000000-0000-0000-0000-000000000000",
"AttackOverrideValue": "None",
"EventValue": "OnDamaged",
"ClassValueID": "00000000-0000-0000-0000-000000000000",
"WeaponTypeValue": "None",
"AttackHitType": "None",
"SkillValueID": "00000000-0000-0000-0000-000000000000",
"AudioEventListID": "00000000-0000-0000-0000-000000000000",
"BedRestDaysMinimum": 0,
"BedRestDaysMaximum": 0
}
]
},
{
"$type": "Game.GameData.StatusEffectGameData, Assembly-CSharp",
"DebugName": "meronaxus_SE_zerodamage",
"ID": "ff70a4b8-6ee7-4ed6-8177-192482d7382d",
"Components": [
{
"$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp",
"StatusEffectType": "EnemyDamageMultiplier",
"OverrideDescriptionString": -1,
"OverrideDescriptionStringTactical": -1,
"UseStatusEffectValueAs": "None",
"BaseValue": 0,
"DynamicValue": {
"Stat": "None",
"SkillDataID": "00000000-0000-0000-0000-000000000000",
"ClassID": "00000000-0000-0000-0000-000000000000",
"MultiplyBy": 1,
"Operator": "Add"
},
"KeywordsIDs": [],
"DurationType": "UseDurationTime",
"Duration": 25,
"MaxStackQuantity": 1,
"ApplicationBehavior": "StackIfAlreadyApplied",
"ApplicationType": "ApplyOnStart",
"IntervalRateID": "00000000-0000-0000-0000-000000000000",
"StackedChildrenApplyEffects": "false",
"InclusionConditions": {
"Operator": 0,
"Components": []
},
"ApplicationPrerequisites": {
"Conditional": {
"Operator": 0,
"Components": []
}
},
"TriggerAdjustment": {
"TriggerOnEvent": "None",
"TriggerOffEvent": "None",
"ValidateWithAttackFilter": "false",
"ParamValue": 0,
"ValueAdjustment": 0,
"DurationAdjustment": 0,
"ResetTriggerOnEffectTimeout": "false",
"MaxTriggerCount": 0,
"IgnoreMaxTriggerCount": "false",
"RemoveEffectAtMax": "false",
"ChanceToTrigger": 1
},
"PowerLevelScaling": {
"UseCharacterLevel": "false",
"BaseLevel": 0,
"LevelIncrement": 1,
"MaxLevel": 0,
"ValueAdjustment": 0,
"DurationAdjustment": 0
},
"IsHostile": "false",
"ClearOnCombatEnd": "true",
"ClearOnRest": "false",
"ClearOnFoodRest": "false",
"ClearWhenAttacks": "false",
"ClearOnDeath": "false",
"HideFromCombatTooltip": "false",
"HideFromCombatLog": "false",
"HideFromUI": "false",
"HideIfNoValue": "false",
"VisualEffects": [],
"MaterialReplacementID": "00000000-0000-0000-0000-000000000000",
"AttackFilter": {
"KeywordsIDs": [],
"KeywordLogic": "Or",
"Race": "None",
"IsKith": "false",
"HealthPercentage": 0,
"HealthOperator": "EqualTo",
"Range": "None",
"ClassTypeID": "00000000-0000-0000-0000-000000000000",
"Source": "None",
"DefendedBy": "None",
"Empowered": "false",
"Disengagement": "false",
"Stealthed": "false",
"UseStealthLinger": "false",
"PowerLevel": 0,
"PowerLevelOperator": "EqualTo",
"ChanceToApply": 1,
"AttackHostility": "Default",
"TargetType": "None"
},
"AttackTargetFilter": {
"KeywordsIDs": [],
"KeywordLogic": "Or",
"Race": "None",
"IsKith": "false",
"HealthPercentage": 0,
"HealthOperator": "EqualTo",
"Distance": 0,
"DistanceOperator": "EqualTo",
"HasDOT": "false",
"IsMarked": "false",
"TargetHostility": "Default"
},
"ExtraValue": 0,
"OverridePenetration": 0,
"DamageTypeValue": "All",
"KeywordValueID": "00000000-0000-0000-0000-000000000000",
"RaceValue": "None",
"StatusEffectTypeValue": "None",
"ItemValueID": "00000000-0000-0000-0000-000000000000",
"AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000",
"StatusEffectsValueIDs": [],
"AttackValueID": "00000000-0000-0000-0000-000000000000",
"AttackOverrideValue": "None",
"EventValue": "OnApply",
"ClassValueID": "00000000-0000-0000-0000-000000000000",
"WeaponTypeValue": "None",
"AttackHitType": "None",
"SkillValueID": "00000000-0000-0000-0000-000000000000",
"AudioEventListID": "00000000-0000-0000-0000-000000000000",
"BedRestDaysMinimum": 0,
"BedRestDaysMaximum": 0
}
]
},

 

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  • 2 months later...
On 12/17/2023 at 3:58 PM, Grape_You_In_The_Mouth said:

  I hate it more than OnSuccessfulInterrupt which just doesn't work and prevents an entire set of bonuses.

 

That explains a lot. Been trying to figure out why wont my skills work 

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