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First....I love Grounded! The new Release has been a joy to experience: new music, new weapons and armor, new creatures and lots to explore. Thumbs up!👍 Now....you know there's a "however" coming. But I wanted everyone on the Obsidian Team to know how much I have appreciated the last two plus years of hard work and dedication that has gone into this wonderful game. 

However, the new Game Save System is slower than molasses in January. ❄️ (PC/single player/mild).  And glitchy. And I haven't played a game that only allowed ten saves per playthrough since  I was introduced to DOS and downloaded my first game (Avatar: The Black Gate.)  Yes....I'm really, really.....that 'young' at heart. 

My problem is this: 

1. When trying to delete a past save, the game lags and sometimes crashes to desktop. 

2. Loading or saving....the lag is very noticeable. 

3. The Game also forgets to name the Auto Save properly and list the save as Unknown. Unless you go all the way back to another save where it remembers where we are in the game (example:  Pond or Grassland), it will keep on naming all saves as unknown. (And I thought I had a bad memory?) 

4.  Last, but not least....ten manual save slots are just not enough for a game this size. If you want to limit the amount, at least increase it to 25.  A reasonable compromise...I think.  Since Auto-saves are limited as well before overwriting older saves, players need a way to save important points in the game and keep things organized. Ten just won't do....I've managed to loose a few important saves because I couldn't keep track of my progress and deleted saves that I still needed to keep...just to free up more space.  This is just not working for me. It's time-consuming and annoying at best.  Please consider changing the amount. Thanks

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