January 19, 20224 yr Hello everyone, I just started a new trial of iron game with a SC forbidden fist as main character. I play with the latest community patch. To my surprise, I cannot have the AI use the main ability of the csubclass, no matter which conditions I set. I started with some more complex rules, without success, but then realized that even with a basic "use always" in enemy setup, my main character simple doesn't use it. What could I be doing wrong? Thanks for the help!
January 19, 20224 yr Hi! Could you post a screenshot of your AI settings? Or maybe describe the settings you use? I created a very simple behavior and it works like one would expect: It is possible that you don't have enough wounds to execute FF? It only costs 0 wounds if you don't have its curse on you. If you have one stack of the curse it will cost 1 wound, then 2 wounds and so on. If you don't have enough wounds the AI will most likely use auto-attacks if you haven't se up some other abilites that don't use wounds (for example Stunning Blow or so). Or maybe you created a special AI behaviour in the editor - but you didn't really put it in the list of behaviours so it isn't actually used when you turn on AI? It has to be inserted here: Are you on PC or console? Edited January 19, 20224 yr by Boeroer Deadfire Community Patch: Nexus Mods
January 19, 20224 yr Author Thank you @Boeroer, I think I am doing everything right, I mean I used AI before.. But here are the screenshots: OMG I have just found out as I was typing and taking screenshots... Probably months if not years ago I created another preset called exactly the same "Forbidden Fist", but it was kinda of a draft. Not knowing this yesterday, I selected this preset instead of the newest one, so embarrassing ahahah I think we can archive this shameful post lol sorry for making you loose time!
January 19, 20224 yr Haha - all good. Just glad you could fix this. Have fun! 😄 Deadfire Community Patch: Nexus Mods
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