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Posted

Hello everyone, I just started a new trial of iron game with a SC forbidden fist as main character.

I play with the latest community patch.

To my surprise, I cannot have the AI use the main ability of the csubclass, no matter which conditions I set.

I started with some more complex rules, without success, but then realized that even with a basic "use always" in enemy setup, my main character simple doesn't use it.

What could I be doing wrong?

Thanks for the help!

Posted (edited)

Hi! :)

Could you post a screenshot of your AI settings?

Or maybe describe the settings you use?

I created a very simple behavior and it works like one would expect:

ai_behaviour_ff.png?dl=1

It is possible that you don't have enough wounds to execute FF? It only costs 0 wounds if you don't have its curse on you. If you have one stack of the curse it will cost 1 wound, then 2 wounds and so on. If you don't have enough wounds the AI will most likely use auto-attacks if you haven't se up some other abilites that don't use wounds (for example Stunning Blow or so).

Or maybe you created a special AI behaviour in the editor - but you didn't really put it in the list of behaviours so it isn't actually used when you turn on AI? It has to be inserted here:
ai_setting_ff.png?dl=1

Are you on PC or console?

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Posted

Thank you @Boeroer, I think I am doing everything right, I mean I used AI before.. But here are the screenshots:

OMG I have just found out as I was typing and taking screenshots... Probably months if not years ago I created another preset called exactly the same "Forbidden Fist", but it was kinda of a draft.
Not knowing this yesterday, I selected this preset instead of the newest one, so embarrassing ahahah

I think we can archive this shameful post lol sorry for making you loose time!
 

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