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Posted

Just started playing the game a few days ago and wanted to share some ideas I had, my apologies if any of these have already been discussed ad nauseam.

First, I love the idea of the Koi fish being an apex predator in its pond and I'd like to see one or two more around the world that you just have to avoid. It would add a bigger sense of danger to the game. To add some counter play, maybe have some armor sets provide a camouflage bonus (i.e. the clover armor provides camouflage in grassy areas, making it harder for predators to notice you instead the current bonus).

 

Secondly, I think some of the bugs that are currently aggressive shouldn't be, or at least not at the point they are now. The vast majority of stink bugs are herbivores and mosquitoes eat nectar (only the females bite for blood, which you wouldn't be a good source of, given your size). Wasps or dragonflies would be great additions if you want to keep the number of aggressive bugs up. Given the size of the characters, I would also expect Ladybugs to want to hunt the character for food since you are only slightly larger than an aphid.

 

As far as the survival part of the game goes, I also feel like not enough water is required (does this change with higher difficulty settings?). I often times forget that it is even required and when the game gives me a warning I track some water and some snacks down and get back to it. I also don't feel like the game feels dangerous enough at night, it just gets dark. I have found myself out multiple times and when it's dark I just run back or build a quick lean-to. Have I just been lucky that I haven't run into a roaming wolf spider or do they not really roam that far? Maybe I'm the only one that wants survival to be a bit harder and if that's the case, the game is still plenty fun. I assumed the difficulty settings just make combat harder, which is usually the case.

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Posted

i do like the idea of more apex predator's. in their feature board section of the web site, they list "bird improvements/additional interactions" as planned. maybe it will start trying to eat us lol.  https://grounded.obsidian.net/feature-board

there are areas where clean water, or any water, isn't easily accessible. like the hedge, sand box, pond lab, and black ant hill. those areas can take some time to finish so, if you don't have a filled canteen with you, you can run the risk of dehydrating. eating bug jerky also increases thirst. i think higher game difficulties cause hunger and thirst to go down faster. you could try playing on one of those. 

i think there needs to be more aggressiveness between bugs. the spiders don't really attack other bugs unless that bug accidentally attacks it in it's pursuit of a smaller bug. the orb weaver only attacks bugs that are caught in their webs, but ignore them if they are not. i would like to see the wolf spider actively attack other insects without being provoked first. 

i'm personally fine with the areas the wolf spiders patrol when active at night. and yes, i do think you are lucky to not have bumped into one at night yet lol. but i do agree that one or two more nocturnal predators could help mix it up a bit. my game has ziplines all over the place, so i never have to touch the ground at night to travel anyway lol. 

 

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