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After each play through, we all have a good idea on how each encounter/boss is like, when to cast/move, who to bring, which gear to switch, which potion/food/drug to take, even knowing which inn to rest in for the right bonuses. This forum introduced many great builds, but they were all made anticipating the same exact battles, because there aren't any other.

Sometimes I wish there are random encounters in the game where we'd be going into a fight without knowing what to expect, like this time it's two dragons appeared on your boat or in a mountain route, next time it's a group of wraith with ciphers and/or wizards in a forest, etc. Something like those events in Nekataka, but more diverse and random.

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