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Just a suggestion on mobs regaining health

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When we were trying to kill some stink bugs, every time they wandered off a few meters (of their own accord, we weren't running away) their health bar recovered. This made it almost impossible to kill them at our level as every time it got to a certain amount of health lost they would just walk away a bit then come back recovered. I think that if you run away, and you are out of range of them THEN they should recover health. But if they recover health every time they take a small stroll it's really unfair. 

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