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Why would anyone do this in an RPG?  It defeats the point, and creates narrative problems where the PC has completed tasks that they [after reset] were never capable of doing to begin with—because their stats are different than before.  This also means the reverse, that they can do tasks they were not suited to. This is like the Captain America film, but without the super-serum. He lives his life with a small frame, and low physical stats, then suddenly he's completely different—without any explanation, and in the case of RPG mechanics, very probably of different mental and social faculties... which could mean that their education would be different; that they could literally have already have used skills they never learned.

Respec is terrible for RPGs.

Edited by Gizmo
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