coralzombie Posted April 8, 2020 Posted April 8, 2020 Working on a mod and ran into a road block. Looking for the identifier for the following items which I cannot seem to locate. Seems like when these are active they cause a negative ability on the player / enemy to scale up 1 level. Example if the player has Weakness: Constitution Afflictions and is hit by an attack that causes weakened, that attack will be strengthened and cause Enfeebled. Combat log doesnt really show what the scale exactly is it just says xxx strengthened by weakness:xxx Not sure if these are status / affliction / abilities but I cannot find the identifiers for them. Weakness: Intellect Afflictions Weakness: Might Afflictions Weakness Constitution Afflictions
Noqn Posted April 9, 2020 Posted April 9, 2020 They seem to be added to creatures as Abilities by their respective progression tables: general_weaknesses_charm (Weakness: Int)general_weaknesses_sicken (Weakness: Con) But Weakness: Might seems to be straight up missing... There's no Status Effect in the game with fitting parameters* besides LAX03_Spider_Swarm_Weakness_Body_SE_Dazed. *StatusEffectType: "AfflictionResistance", BaseVal: -1, AfflictionTypeID: "fda623d6-29a2-4e02-be6a-25c332ff194f" (AFT_Might) There's not even any "Weakness: Might Affliction" in the stringtables... Is it true that there's not a single enemy in the game that is weak to Might!? Weakness: Resolve is also missing... aad057e7-a4f6-4392-922b-00b097b3aa8c general_weaknesses_charm 76a41789-0f04-4e83-b3f7-f5efc143e074 general_weaknesses_distract c3512e00-ed99-4821-86fe-55fa385fa427 general_weaknesses_sicken f7ba9071-3ca1-4abe-aacf-62058d812730 general_weaknesses_slow 6c50e41a-1f63-4736-b13c-481cdbfefaef General_Immunities_Body_Afflictions 706fe17a-3767-44ee-b1d5-3933e9b41fab General_Immunities_Mind_Afflictions da0ddb04-d84a-4c99-87c6-5ebfedf2484a general_immunities_charm 2dab643a-704d-4aa1-9b99-af8f6b63d186 general_immunities_distract 95f6f387-05e5-4767-a500-40a0c3aaa591 general_immunities_fear 0ffa5836-3a1e-4688-9c84-aff155fb8e0d general_immunities_sicken 2b44d78a-65c4-4dcf-9737-87cd3b7af4d2 general_immunities_slow 75d5e415-dec6-48b5-825c-3c45383fc51e general_immunities_stun 38b85dee-c6cf-4191-aee2-acde31ad299b General_Resistances_Body_Afflictions 91d9f57d-3528-4e13-a9b9-0cf00706fb11 General_Resistances_Mind_Afflictions 5893faab-f686-4279-af08-d29f11a7523d general_resistances_charm ee88e67b-836e-4d12-a433-88eb273b5f3a general_resistances_distract 2135de60-7cda-40ee-9040-9e8e23aa6b4e general_resistances_fear 42208dea-5144-43e1-bc69-163c7331abb5 general_resistances_sicken 0d0ba4be-64ba-4c68-bf3e-a069ad930515 general_resistances_slow 6b1fee65-6d1c-49f6-8cbe-fab7573898a2 general_resistances_stun
coralzombie Posted April 11, 2020 Author Posted April 11, 2020 Thanks! I was able to find these in the statuseffects bundle and I don't see might or resolve either I did find these I did find immunities but they are tied to destructibles but may be of use for my purposes. DebugName": "Destructibles_Immunity_Afflictions_Inspirations_SE_MIG_InspirationImmunity", "ID": "31b17862-ec41-4bd5-8462-9fab5960ead7",
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