Mainly looking at Aracana, Stealth and Mechanics I guess. Don't think I need to worry about anything else as I can have other party members do those things. In POE1 I'm easily getting away with a 5 in stealth.. (with gear boosting it to 8)… I can sneak / steal / scout around quite easily. No idea if that's sufficient for POE2. Mechanics obviously need to be the highest. Have no idea how much skill boosting gear there is in the game for mechanics. Arcana is the one I have no idea about. How
I was just thinking how a Monk/Barbarian can apply Carnage to the initial target with Force of Aguish - because it hits-->pushes enemy in Carnage AoE-->Carnage hits.
What if Barbaric Blow did a mini-push (+interrupt) as well? Just enough to break engagement (nice side effect) and to shove the enemy into the Carnage area? That would fit the theme ("massive" blow the description says), it would give some freedom of movement and a bit CC because you could cancel engagement with the push