cdd Posted December 25, 2019 Posted December 25, 2019 (edited) In Deadfire some companions will leave the party at certain decision points in the game, most notably when choosing a faction. Is there any way to prevent this behavior with a mod? Meaning: no matter which decisions the player makes throughout the game, all companions will always stay with the party and never leave. I checked the Nexus and skimmed through all 31 pages of this subforum, but didn't find a mod like this. Could this be achieved by changing or disabling certain (conversation-) triggers in the game scripting? Thanks! Edited December 27, 2019 by cdd
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