So I don't really understand what happened, I've played through hours of the game on several different characters with no issue and now suddenly when I made a new Cipher I was getting an issue where my initiative at the start of combat was much higher than what is listed. For example I have 5.5 initiative on my Player Character and the first battle we begin it starts at 6. But then the next battle I am in my initiative is suddenly at 11. Sometimes this bug compounds on itself and I'll start combat with 20+ initiative despite making no action. Even starting a battle with my Cipher in stealth where he has 0.9 initiative along with Xoti and Aloth my Player Character will start the fight with 3 initiative despite the other two starting at 1. Saving and reloading before every single battle seems to reset the issue but it's getting really tedious. It only affects the first turn of combat so I know it isn't the end of the world, but there are a lot of battles where getting off that Eyestrike early in the first round plays into my strategy and if I forgot to save/reload before the battle then it disrupts the consistency of the game for me.
I've verified files and reinstalled the game and I don't have any mods installed. I originally thought this was a Cipher issue because when I reloaded one of my earlier Cipher games both my Player Character and Serafen were experiencing the issue but on another file my Player Character Priest doesn't have this bug. Giving up on my beloved Cipher I started a new game as a Chanter and between the first fight with the boar and the beetle in the cave I had the bug again.
I really love this game and I want to play it to the story's end but this bug has kind of spoiled things since I only really enjoy the turn based combat. If anyone knows of a fix or has any advice I'd appreciate your knowledge. Going to try one final reinstall deleting any lingering files manually but if that doesn't fix the issue I guess I'll just wait until some kind of fix is found.
Question
WilliamAbbott
So I don't really understand what happened, I've played through hours of the game on several different characters with no issue and now suddenly when I made a new Cipher I was getting an issue where my initiative at the start of combat was much higher than what is listed. For example I have 5.5 initiative on my Player Character and the first battle we begin it starts at 6. But then the next battle I am in my initiative is suddenly at 11. Sometimes this bug compounds on itself and I'll start combat with 20+ initiative despite making no action. Even starting a battle with my Cipher in stealth where he has 0.9 initiative along with Xoti and Aloth my Player Character will start the fight with 3 initiative despite the other two starting at 1. Saving and reloading before every single battle seems to reset the issue but it's getting really tedious. It only affects the first turn of combat so I know it isn't the end of the world, but there are a lot of battles where getting off that Eyestrike early in the first round plays into my strategy and if I forgot to save/reload before the battle then it disrupts the consistency of the game for me.
I've verified files and reinstalled the game and I don't have any mods installed. I originally thought this was a Cipher issue because when I reloaded one of my earlier Cipher games both my Player Character and Serafen were experiencing the issue but on another file my Player Character Priest doesn't have this bug. Giving up on my beloved Cipher I started a new game as a Chanter and between the first fight with the boar and the beetle in the cave I had the bug again.
I really love this game and I want to play it to the story's end but this bug has kind of spoiled things since I only really enjoy the turn based combat. If anyone knows of a fix or has any advice I'd appreciate your knowledge. Going to try one final reinstall deleting any lingering files manually but if that doesn't fix the issue I guess I'll just wait until some kind of fix is found.
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