Jump to content

Recommended Posts

Posted

I want to bind my movement keys to I K U and L, but I can't do it because I is inventory and K is character menu, and the UI doesn't let me re-bind them to something else. This is a big enough problem for me to not play the game at all. Please help, Obsidian.

Posted (edited)
7 hours ago, HoneyBadgerMan said:

I want to bind my movement keys to I K U and L, but I can't do it because I is inventory and K is character menu, and the UI doesn't let me re-bind them to something else. This is a big enough problem for me to not play the game at all. Please help, Obsidian.

Yes! I have a similar problem. For me however is the other way arround... I want to be able to remap the different menu keys. I hate to have to move my hand all the way to the M key everytime I want to open the map.

Let me remap the Map and Inventory screens to keys close to WASD please! I really can't understand why those keys specifically need to be locked down?

Edited by Megasoum
Posted

Obsidian is one of those Devs who feels they will tell you how to use your hands to play their game, and that everyone LOVES WASD. How wrong they are!

If you're talking about just normal keyboard key remapping, you have to use an external utility at this time, like AutoHotKey. You can substitute any key on the keyboard for another.

I hate WASD and the left side of the keyboard, so I remap everything to the right size/keypad. Basically, I use the Arrows and everything around them. AutoHotKey makes this change easy.

Here's my config file. It's simple to change.

 

It's easy to understand what is happening here -  What You Want It To Be :: What It Is By Default

Up::w
Down::s
Left::a
Right::d
Enter::r
Home::i
End::e
\::LShift
RShift::LControl
RControl::Space
PgUp::TAB
PgDn::t
Ins::f
BackSpace::Esc
Numpad0::v
Numpad1::q
NumpadDot::j
Numpad5::f
Numpad6::x
Numpad9::z
Numpad3::c

Install AutoHotKey, then Copy and Paste the above into a txt file, saved to your desktop, named TheOuterWorlds.ahk , and now just open this file to start the remapping.

They only thing you have to remember is, close AutoHotKey after exiting the game, otherwise you keyboard is all screwed up for normal use due to the remappings.

 

Here's the default controls, as a reminder and to see what I've remapped to what in my config file shown above:

 

PC Keyboard Controls & Key Bindings
The default control scheme for The Outer Worlds for PC is:

Movement
Walk Forward – W
Walk Backward – S
Strafe Left – A
Strafe Right – D
Sprint – Left Shift
Jump – Space Bar
Crouch / Sneak – Left Ctrl

Gameplay
Quick Save – F6
Quick Load – F8
Use / Interact – E
Weapon 1 – 1
Weapon 2 – 2
Weapon 3 – 3
Weapon 4 – 4
Inhaler – 5
Mouse Wheel Up / Down – Next / Previous Weapon
Attack / Fire – Left Mouse Button
Aim / Block – Right Mouse Button
Quick Melee – V or Thumb Mouse Button
Reload – R
Weapon Radial – T
Tactical Time Dilation (TTD) – Q
Companion – F
Companion Attack – X
Companion 1 Special Ability – Z
Companion 2 Special Ability – C

Menus
Pause – ESC or ALT + M
View Inventory – I
View Ledger – TAB
View Character Menu – L
View Journal – J
View Map – M

  • 1 month later...
Posted (edited)

Good intro to AutoHotKey.  You can wrap the re-maps in the following:

 

#IfWinActive The Outer Worlds ahk_class UnrealWindow

.... above mappings

#IfWinActive 

That way the mappings will only apply when you're in the game.

Edited by Dangerdad

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...