HoneyBadgerMan Posted October 30, 2019 Posted October 30, 2019 I want to bind my movement keys to I K U and L, but I can't do it because I is inventory and K is character menu, and the UI doesn't let me re-bind them to something else. This is a big enough problem for me to not play the game at all. Please help, Obsidian.
Megasoum Posted October 30, 2019 Posted October 30, 2019 (edited) 7 hours ago, HoneyBadgerMan said: I want to bind my movement keys to I K U and L, but I can't do it because I is inventory and K is character menu, and the UI doesn't let me re-bind them to something else. This is a big enough problem for me to not play the game at all. Please help, Obsidian. Yes! I have a similar problem. For me however is the other way arround... I want to be able to remap the different menu keys. I hate to have to move my hand all the way to the M key everytime I want to open the map. Let me remap the Map and Inventory screens to keys close to WASD please! I really can't understand why those keys specifically need to be locked down? Edited October 30, 2019 by Megasoum
TheDON3k Posted October 30, 2019 Posted October 30, 2019 Obsidian is one of those Devs who feels they will tell you how to use your hands to play their game, and that everyone LOVES WASD. How wrong they are! If you're talking about just normal keyboard key remapping, you have to use an external utility at this time, like AutoHotKey. You can substitute any key on the keyboard for another. I hate WASD and the left side of the keyboard, so I remap everything to the right size/keypad. Basically, I use the Arrows and everything around them. AutoHotKey makes this change easy. Here's my config file. It's simple to change. It's easy to understand what is happening here - What You Want It To Be :: What It Is By Default Up::w Down::s Left::a Right::d Enter::r Home::i End::e \::LShift RShift::LControl RControl::Space PgUp::TAB PgDn::t Ins::f BackSpace::Esc Numpad0::v Numpad1::q NumpadDot::j Numpad5::f Numpad6::x Numpad9::z Numpad3::c Install AutoHotKey, then Copy and Paste the above into a txt file, saved to your desktop, named TheOuterWorlds.ahk , and now just open this file to start the remapping. They only thing you have to remember is, close AutoHotKey after exiting the game, otherwise you keyboard is all screwed up for normal use due to the remappings. Here's the default controls, as a reminder and to see what I've remapped to what in my config file shown above: PC Keyboard Controls & Key Bindings The default control scheme for The Outer Worlds for PC is: Movement Walk Forward – W Walk Backward – S Strafe Left – A Strafe Right – D Sprint – Left Shift Jump – Space Bar Crouch / Sneak – Left Ctrl Gameplay Quick Save – F6 Quick Load – F8 Use / Interact – E Weapon 1 – 1 Weapon 2 – 2 Weapon 3 – 3 Weapon 4 – 4 Inhaler – 5 Mouse Wheel Up / Down – Next / Previous Weapon Attack / Fire – Left Mouse Button Aim / Block – Right Mouse Button Quick Melee – V or Thumb Mouse Button Reload – R Weapon Radial – T Tactical Time Dilation (TTD) – Q Companion – F Companion Attack – X Companion 1 Special Ability – Z Companion 2 Special Ability – C Menus Pause – ESC or ALT + M View Inventory – I View Ledger – TAB View Character Menu – L View Journal – J View Map – M
HoneyBadgerMan Posted October 30, 2019 Author Posted October 30, 2019 Seems like there are a few people that this problem affects:
Dangerdad Posted December 7, 2019 Posted December 7, 2019 (edited) Good intro to AutoHotKey. You can wrap the re-maps in the following: #IfWinActive The Outer Worlds ahk_class UnrealWindow .... above mappings #IfWinActive That way the mappings will only apply when you're in the game. Edited December 9, 2019 by Dangerdad
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