AquaGoat Posted October 26, 2019 Posted October 26, 2019 For some reason The Outer Worlds opens on my second screen. I've checked all the settings I can find. My primary is definitely configured to be my primary in Windows. Other games and applications open on my primary display no problem. In game I've tried setting the Window Mode to Window, drag it over to my primary, and then full screen it again. But it just jumps back to my second display. 1
Coga Posted October 26, 2019 Posted October 26, 2019 Have you got your launcher opened on your 2nd monitor? Sometimes games want to run on the screen the launcher is sitting on. I've had this before, different game.
AquaGoat Posted October 27, 2019 Author Posted October 27, 2019 Launcher is on the primary display already.
Pilda Posted October 27, 2019 Posted October 27, 2019 Do your monitors both have the same resolution? Maybe you set higher resolution than your primary monitor has and therefore it shows on the secondary one which supports it.
AquaGoat Posted October 27, 2019 Author Posted October 27, 2019 The second display is 1920x1080, and the primary is 2560x1440. If I go into the setting it says the game is set to run at 2560x1440, but it just keeps opening on display 2. Only thing that has worked so far is to ‘disconnect’ my second screen in the display properties. Which is not ideal...
Pilda Posted October 27, 2019 Posted October 27, 2019 I have exactly the same setup and it works normally for me. Maybe you could also try to swap the cables from your monitors to your graphic cards. For me the primary monitor has number 2. It's possible if it was number 1, it could not work as well.
skaz Posted October 27, 2019 Posted October 27, 2019 I also have the same problem keeping the game on monitor 1. Shift/windowskey/arrow over moves it to the screen I want it on. But anytime a load screen happens it goes back to monitor 2.
TheDON3k Posted October 28, 2019 Posted October 28, 2019 You can specify the starting pixel in the Unreal Engine. Give this a try. I don't have this issue, so I cant' say that it works: https://www.froyok.fr/blog/2018-01-ue4-specify-default-monitor-at-launch
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