October 26, 20196 yr For some reason The Outer Worlds opens on my second screen. I've checked all the settings I can find. My primary is definitely configured to be my primary in Windows. Other games and applications open on my primary display no problem. In game I've tried setting the Window Mode to Window, drag it over to my primary, and then full screen it again. But it just jumps back to my second display.
October 26, 20196 yr Have you got your launcher opened on your 2nd monitor? Sometimes games want to run on the screen the launcher is sitting on. I've had this before, different game.
October 27, 20196 yr Do your monitors both have the same resolution? Maybe you set higher resolution than your primary monitor has and therefore it shows on the secondary one which supports it.
October 27, 20196 yr Author The second display is 1920x1080, and the primary is 2560x1440. If I go into the setting it says the game is set to run at 2560x1440, but it just keeps opening on display 2. Only thing that has worked so far is to ‘disconnect’ my second screen in the display properties. Which is not ideal...
October 27, 20196 yr I have exactly the same setup and it works normally for me. Maybe you could also try to swap the cables from your monitors to your graphic cards. For me the primary monitor has number 2. It's possible if it was number 1, it could not work as well.
October 27, 20196 yr I also have the same problem keeping the game on monitor 1. Shift/windowskey/arrow over moves it to the screen I want it on. But anytime a load screen happens it goes back to monitor 2.
October 28, 20196 yr You can specify the starting pixel in the Unreal Engine. Give this a try. I don't have this issue, so I cant' say that it works: https://www.froyok.fr/blog/2018-01-ue4-specify-default-monitor-at-launch
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