Jump to content

Recommended Posts

Posted

Ok, I really did not expect much and do got the game for other reasons. I expect something from Obsidian and that is not graphics fidelity, it can even be far below average. I know this, I knew this, and I am fine with all that.

But gosh golly: the textures are stunningly blurry and outright bad in many places. It feels like 2003 called, this does not feel "ok, this is a small company with a low budget" this feels utterly fallen out of time. 

The rest of the graphics is pretty fine for me (and the gamebreaking bugs aside it's what I expected). But those textures are just so much worse than anything I expected in a title releasing after 2010...

Posted (edited)
Quote

but I've seen sharper textures in plenty of games from the previous generation

Previous generations. In terms of resoution the textures in general look only a tad better than in KOTOR2. I do very much like the design and what they did with "things that are meant to stand out". 

I did dabble a bit in UE4 and admit I am really not advanced at all. But what we're seeing here in materials/textures is ridiculous. If that was all they could afford they should have skipped out of 3D alltogether and build one of their kickass 2D-games (in the style of the old Fallout games) instead. I really do not want to sound like a bitter know-it-all, but the textures/materials very fundamentally are not, in my not-really-demanding view, sufficent in today's market besides some indie-dev who only has one-and-a-half graphics artist.

While I love the writing so far (well, an hour or so in before the game is unplayble due to a dialogue-bug) this utterly dated look really is... just sad.,

Edited by Silverdragon

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...