TwoFang Posted October 25, 2019 Posted October 25, 2019 (edited) So for 40 years i'm used to PC games triggers on keyboard down and up events i.e when i press a button it start to do something and when i release the button it stops doing that thing. For Outerworlds I active sprint or crouch pressing the button and i deactive said function by pressing the button again. It drives me NUTS! and bascially prevents me from playing the game Is there any any way i can configure game to behave like it should (i know its my opinion) but it is rather standard behavior for PC game to behave like that I mean thats how the WASD key works so why not same behavior for shift and ctrl?! Regards /N Edited October 25, 2019 by TwoFang additional information added
Pilda Posted October 26, 2019 Posted October 26, 2019 I have to second this. If you need to have a run toggle in the game, bind, for example, Caps Lock for it, but give us normal controls for running as OP says.
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