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Posted (edited)

Eh, mentioned this in my thread about screen tearing and windowed fullscreen being borked, but figured I'd make another topic for this.

Anyone know how to upscale this game?

Adding r.ScreenPercentage to the engine.ini ****s up dialogues and the title screen.  Is there another .ini edit that effects... whatever it is that is not scaling to the increased resolution?

Setting Resolution3D= in GameUserSettings to anything above 100 doesn't seem to do anything.

Picking a higher resolution enabled via DSR breaks the UI.  The visual buttons no longer match where you have to click, the locations you need click seem to scale beyond your screen despite the actual interface looking appropriate.

OUTERWORLDS.jpg

Edited by Grak500
Posted

Driver issue.  From what I gather some windows update corrupted the display driver and after a clean install supersampling is working properly.

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