Arthur Dent Posted March 13, 2019 Share Posted March 13, 2019 Hey there! So I'm working on a mod that would add abilities/talents to the player while completely bypassing the progressiontable. The idea would be to make it as simple and non-intrusive as possible for the user. But unfortunately I'm a bit lost here. I tried using consumables to deliver the ability, but couldn't get it to completely work. If it is a passive ability then I can deliver the statuseffects, but not the ability itself. (Potion -> Ability -> Statuseffect Use the potion, that activates the ability and you get the status effects.) I also know that I can tie it with an itemmod, but that is not really feasible because that would take up an equipment slot and would disappear when you remove the item. Scripts also work (ModScriptHook Find player -> If found add ability), but require that you know the players uuid. So here I am. Can I somehow do it with consumables, work with scripts without knowing the players uuid or some other way? Any tips to get me to the right path would be appreciated. Link to comment Share on other sites More sharing options...
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