Squilla Posted January 15, 2019 Share Posted January 15, 2019 I was thinking of a Skaen related run and with the addition of the effigy doll and the 'The Effigy' model baked into the game - is there a way to mod the model of an existing companion or MC to change the look to The Effigy? Link to comment Share on other sites More sharing options...
peardox Posted January 15, 2019 Share Posted January 15, 2019 No Well, actually, that's not true Some of my friends have done models - not got a clue myself, they just told me they did it and I believe them All I can be sure of is that it's damned hard Everything in POE2 is a Unity model and they ain't easy to extract, change, repack OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks Link to comment Share on other sites More sharing options...
peardox Posted January 15, 2019 Share Posted January 15, 2019 I'd love someone to prove me wrong OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks Link to comment Share on other sites More sharing options...
Squilla Posted January 15, 2019 Author Share Posted January 15, 2019 Thanks for the info - figured it was tough to edit else we would see more mods with them included. Link to comment Share on other sites More sharing options...
peardox Posted January 16, 2019 Share Posted January 16, 2019 I've put a req into out largely disbanded Slack for advice Sure someone was making headway on this (don't quote me) It's easy enough to extract (most) things - the hassle is getting it registered to the system Theoretically you could Mod a prefab then mod it's call in exported/design/creatures.gamedatabundle, i.e. change some bear into a T-Rex. Sadly OBS don't give us the tools to do this Flat graphics are easy (we moaned them silly over these) So, for example, https://www.nexusmods.com/pillarsofeternity2/mods/286 You can also do icons with ease - check out TT1's Uniques for a demo - try the parrot... OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks Link to comment Share on other sites More sharing options...
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