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Bug - AI behavior for animal companion abilities

bug

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2 replies to this topic

#1
Kotarou

Kotarou

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Animal companion abilities not showing up in the selection screen for abilities.

 

Character is a multi-class geomancer.

 

Screenshot might not show the full abilities list, but Takedown is not there(nor it's upgraded forms). It only appear in the locked presets for Ranger.

 

Save files are in the link

 

https://drive.google...fVbOPx4W2pxmkG0

 

Thanks

 

window 10 64bit

gtx1070

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#2
Kotarou

Kotarou

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Here's a better screenshot since the abilities are in alphabetical order, and I forgot to mention that I have the ability in the skill tree and it can be used manually during combat.

 

Thanks

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#3
OEI_Wolf

OEI_Wolf

    QA Tester

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Hi, Kotarou. This solution isn't elegant, but it will work. If you create a duplicate of the locked Ranger (Cautious) Behavior Set (the diamond shape next to the set), you can create a copy of that set that should have a lot of the options for the Ranger's pet interactions. You can then edit those specific behavior sets. In the meantime, I'll send this issue to our programmers and see if they can come up with something more sophisticated.







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