Ælfwine Posted November 24, 2018 Share Posted November 24, 2018 Is there a way to configure these in the AI Scripts to turn on/off under certain conditions? I know you can select it as skill to trigger, but does that toggle the existing status or just turn it on? I want to be able to turn it on based on one condition and then turn it off based on another. Link to comment Share on other sites More sharing options...
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