Sorry for my rusty english
I have some specific questions about some mechanics, although i could imagine how i could try to test myself via log eventually. Nevertheless...
1. I read somewhere that CHARM / CONFUSE / DOMINATE abilities/spells are only defended by WILL in
some cases! Otherwise by DEFLECTION !
So if i would take the talent "BULLS WILL" ( +10 WILL ), i would not getting any help out of it in case those
effects written above would come upon me and go against DEFLECTION instead.
But if i would take "MENTAL FORTESS", i would imagine to get ALLWAYS a +10 defense against those nasty
effects, no matter if it is against WILL or DEFLECTION. Right or wrong?
So if i want a slightly better defense against exactly those "out of control" attacks, wouldnt be
"MENTAL FORTESS" the better choice then?
2. Is the fighter talent "CRITICAL DEFENSE" working against ALL attack rolls?
( spells, abilities, autoattack, just all )
If it works against ALL attack rolls, and not only the physical/DEFLECTION type of attacks one could asume,
would it be a better or at least comparable defense against CHARM / CONFUSE / DOMINATE etc than
"MENTAL FORTESS" for example?