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@BMac

 

I wanna clarify an issue

 

With the adding to a lootlist feature in 2.1.0 can we replace the lootlist with an add?

 

This, will, hopefully realise a long-term issue with savegames

 

Myself + my friends would LOVE this work-around

 

If you can supply me with a sample lootlist and how to change it to an AddToLootList sorta structure I can automate all of this for our members on poe.peardox.com

 

I have several broken savegame files I can test on supplied by members of our group to verify the fix works

 

Basically I'd test by removing the lootlist then replacing it with the new structure that I presume will always work

 

 

 

 

 

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OK Fair warning has been applied

 

I'm gonna move the domain to https://perspak.com early Feb but will keep all content

 

There are reasons behind this move which basically boil down to unifying my release schedule

 

My friends are welcome to play (I'll set you up your own areas if you desire them)

 

Please note that this process is messy so may take a few weeks 

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I may not be 100% clear on what you're trying to achieve - but if you add your new items to stores in the fashion described in the new tutorial, you shouldn't have any issues with waiting out store regeneration times or items not appearing in games that have already visited those stores.

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Yep

 

I’ll try this out soon to confirm it works in beta

 

The concept is fairly simple - remove lootlist entries in a Mod and replace with add to lootlist - this is something I should be able to automate once I have the concepts worked out properly

 

I BELIEVE this will help us with the savegame issue as well as if we build from scratch each time - no issue

OK Fair warning has been applied

 

I'm gonna move the domain to https://perspak.com early Feb but will keep all content

 

There are reasons behind this move which basically boil down to unifying my release schedule

 

My friends are welcome to play (I'll set you up your own areas if you desire them)

 

Please note that this process is messy so may take a few weeks 

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Share on other sites

Did the Beta - takes AGES to get back to Vanilla so I do this as rarely as possible (currently on revert cycle)

 

Anyway

 

I had a go and answered my own question

 

https://forums.obsidian.net/topic/105275-tutorial-adding-items-to-a-store-v210-beta/?p=2094352

 

It's a slightly different in practice than how I read the docs etc first time so I posted a full example with break / work examples of savegames. As this one's for experienced Modder's I only put in the salient points (as nothing actually changes much anyway)

 

The next two posts in that thread clarify the situation resulting with the reason for this thread now being redundant

 

We can do exactly what we hoped

 

My todo list is rather long helping everyone else - plus the revert takes so long :(

OK Fair warning has been applied

 

I'm gonna move the domain to https://perspak.com early Feb but will keep all content

 

There are reasons behind this move which basically boil down to unifying my release schedule

 

My friends are welcome to play (I'll set you up your own areas if you desire them)

 

Please note that this process is messy so may take a few weeks 

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