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[CRASH] [! Except !] << EXCEPTION_ACCESS_VIOLATION >>


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Posted (edited)

So, I had a crash today, and looks like there's some form of conflict with Universe Sandbox 2 files.

 

I had not a single update or launch of US2 this year, so, this is a surprise to me. I was just opening Deadfire to test some mods and the game open the white screen, I can see the "gauntlet" cursor, a sound of crash and the game closes. I rebooted the PC and the same thing happen five more times in a row.

08/23/2018 19:43:40.149: -----------------------------------------------------------
08/23/2018 19:43:40.149: [! Except !] 	<< EXCEPTION_ACCESS_VIOLATION >>
08/23/2018 19:43:40.149: -----------------------------------------------------------
08/23/2018 19:43:40.149: [  Thread  ]  ~ Name.....: "[SK] Primary Render Thread"
08/23/2018 19:43:40.149: [ FaultMod ]  # File.....: 'D:\IGG-Universe.Sandbox.2\steam_api64.dll'
08/23/2018 19:43:40.149: [ FaultMod ]  * RIP Addr.: steam_api64.dll+00007FF89BF1F800h
08/23/2018 19:43:40.149: [StackFrame] <-> Rip=7ff89bf1f800h, Rsp=00000fabe758h, Rbp=00000fabe860h
08/23/2018 19:43:40.149: [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h
08/23/2018 19:43:40.149: [  GP Reg  ]       rax:     0x7ff89bf11248
08/23/2018 19:43:40.149: [  GP Reg  ]       rbx:     0x000000000000
08/23/2018 19:43:40.149: [  GP Reg  ]       rcx:     0x0000081b0e80
08/23/2018 19:43:40.149: [  GP Reg  ]       rdx:     0x000000000000
08/23/2018 19:43:40.149: [  GP Reg  ]        r8:     0x0001804b9f58       r9:      0x000000000004
08/23/2018 19:43:40.149: [  GP Reg  ]       r10:     0x00000000009e      r11:      0x00000fabe9e0
08/23/2018 19:43:40.149: [  GP Reg  ]       r12:     0x000000000000      r13:      0x000000000000
08/23/2018 19:43:40.149: [  GP Reg  ]       r14:     0x000000000001      r15:      0x000000000000
08/23/2018 19:43:40.149: [ GP Flags ]       EFlags:  0x00010246
08/23/2018 19:43:40.149: [ DebugReg ]       dr0:     0x000000000000      dr1:      0x000000000000
08/23/2018 19:43:40.149: [ DebugReg ]       dr2:     0x000000000000      dr3:      0x000000000000
08/23/2018 19:43:40.149: [ DebugReg ]       dr6:     0x000000000000      dr7:      0x000000000000
08/23/2018 19:43:40.149: -----------------------------------------------------------
08/23/2018 19:43:40.151: [--(Name)--] [!] {         steam_api64.dll}                                                          SteamAPI
08/23/2018 19:43:40.151: [--(Name)--] [!] {         steam_api64.dll}                                                          SteamAPI
08/23/2018 19:43:40.151: [--(Name)--] [!] {                dxgi.dll}                                              SK_Steam_PiratesAhoy
08/23/2018 19:43:40.151: [--(Name)--] [!] {                dxgi.dll}                                                SK_BeginBufferSwap
08/23/2018 19:43:40.151: [--(Name)--] [!] {                dxgi.dll}                                        SKX_D3D11_EnableFullscreen
08/23/2018 19:43:40.151: [--(Name)--] [!] {                dxgi.dll}                                                 SKX_SetPluginName
08/23/2018 19:43:40.155: [--(Name)--] [!] {            KERNEL32.DLL}                                               BaseThreadInitThunk
08/23/2018 19:43:40.155: [--(Name)--] [!] {               ntdll.dll}                                                RtlUserThreadStart
08/23/2018 19:43:40.155: -----------------------------------------------------------
08/23/2018 19:43:40.155: -----------------------------------------------------------
08/23/2018 19:43:40.155: [! Except !] 	<< EXCEPTION_ACCESS_VIOLATION >>
08/23/2018 19:43:40.155: -----------------------------------------------------------
08/23/2018 19:43:40.155: [  Thread  ]  ~ Name.....: "[SK] Primary Render Thread"
08/23/2018 19:43:40.155: [ FaultMod ]  # File.....: 'D:\IGG-Universe.Sandbox.2\steam_api64.dll'
08/23/2018 19:43:40.155: [ FaultMod ]  * RIP Addr.: steam_api64.dll+000000000006F800h
08/23/2018 19:43:40.155: [StackFrame] <-> Rip=7ff89bf1f800h, Rsp=00000fabe758h, Rbp=00000fabe860h
08/23/2018 19:43:40.155: [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h
08/23/2018 19:43:40.155: [  GP Reg  ]       rax:     0x7ff89bf11248
08/23/2018 19:43:40.155: [  GP Reg  ]       rbx:     0x000000000000
08/23/2018 19:43:40.155: [  GP Reg  ]       rcx:     0x0000081b0e80
08/23/2018 19:43:40.155: [  GP Reg  ]       rdx:     0x000000000000
08/23/2018 19:43:40.155: [  GP Reg  ]        r8:     0x0001804b9f58       r9:      0x000000000004
08/23/2018 19:43:40.155: [  GP Reg  ]       r10:     0x00000000009e      r11:      0x00000fabe9e0
08/23/2018 19:43:40.155: [  GP Reg  ]       r12:     0x000000000000      r13:      0x000000000000
08/23/2018 19:43:40.155: [  GP Reg  ]       r14:     0x000000000001      r15:      0x000000000000
08/23/2018 19:43:40.155: [ GP Flags ]       EFlags:  0x00010246
08/23/2018 19:43:40.155: [ DebugReg ]       dr0:     0x000000000000      dr1:      0x000000000000
08/23/2018 19:43:40.155: [ DebugReg ]       dr2:     0x000000000000      dr3:      0x000000000000
08/23/2018 19:43:40.155: [ DebugReg ]       dr6:     0x000000000000      dr7:      0x000000000000
08/23/2018 19:43:40.155: -----------------------------------------------------------
08/23/2018 19:43:40.155: [--(Name)--] [!] {         steam_api64.dll}                                                          SteamAPI
08/23/2018 19:43:40.155: [--(Name)--] [!] {         steam_api64.dll}                                                          SteamAPI
08/23/2018 19:43:40.155: [--(Name)--] [!] {                dxgi.dll}                                              SK_Steam_PiratesAhoy
08/23/2018 19:43:40.155: [--(Name)--] [!] {                dxgi.dll}                                                SK_BeginBufferSwap
08/23/2018 19:43:40.156: [--(Name)--] [!] {                dxgi.dll}                                        SKX_D3D11_EnableFullscreen
08/23/2018 19:43:40.156: [--(Name)--] [!] {                dxgi.dll}                                                 SKX_SetPluginName
08/23/2018 19:43:40.156: [--(Name)--] [!] {            KERNEL32.DLL}                                               BaseThreadInitThunk
08/23/2018 19:43:40.156: [--(Name)--] [!] {               ntdll.dll}                                                RtlUserThreadStart
08/23/2018 19:43:40.156: -----------------------------------------------------------
08/23/2018 19:43:40.156: -----------------------------------------------------------
08/23/2018 19:43:40.156: [! Except !] 	<< EXCEPTION_ACCESS_VIOLATION >>
08/23/2018 19:43:40.156: -----------------------------------------------------------
08/23/2018 19:43:40.156: [  Thread  ]  ~ Name.....: "[SK] Primary Render Thread"
08/23/2018 19:43:40.156: [ FaultMod ]  # File.....: 'D:\IGG-Universe.Sandbox.2\steam_api64.dll'
08/23/2018 19:43:40.156: [ FaultMod ]  * RIP Addr.: steam_api64.dll+000000000006F800h
08/23/2018 19:43:40.156: [StackFrame] <-> Rip=7ff89bf1f800h, Rsp=00000fabe758h, Rbp=00000fabe860h
08/23/2018 19:43:40.156: [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h
08/23/2018 19:43:40.156: [  GP Reg  ]       rax:     0x7ff89bf11248
08/23/2018 19:43:40.156: [  GP Reg  ]       rbx:     0x000000000000
08/23/2018 19:43:40.156: [  GP Reg  ]       rcx:     0x0000081b0e80
08/23/2018 19:43:40.156: [  GP Reg  ]       rdx:     0x000000000000
08/23/2018 19:43:40.156: [  GP Reg  ]        r8:     0x0001804b9f58       r9:      0x000000000004
08/23/2018 19:43:40.156: [  GP Reg  ]       r10:     0x00000000009e      r11:      0x00000fabe9e0
08/23/2018 19:43:40.156: [  GP Reg  ]       r12:     0x000000000000      r13:      0x000000000000
08/23/2018 19:43:40.156: [  GP Reg  ]       r14:     0x000000000001      r15:      0x000000000000
08/23/2018 19:43:40.156: [ GP Flags ]       EFlags:  0x00010246
08/23/2018 19:43:40.156: [ DebugReg ]       dr0:     0x000000000000      dr1:      0x000000000000
08/23/2018 19:43:40.156: [ DebugReg ]       dr2:     0x000000000000      dr3:      0x000000000000
08/23/2018 19:43:40.156: [ DebugReg ]       dr6:     0x000000000000      dr7:      0x000000000000
08/23/2018 19:43:40.156: -----------------------------------------------------------
08/23/2018 19:43:40.156: [--(Name)--] [!] {         steam_api64.dll}                                                          SteamAPI
08/23/2018 19:43:40.156: [--(Name)--] [!] {         steam_api64.dll}                                                          SteamAPI
08/23/2018 19:43:40.156: [--(Name)--] [!] {                dxgi.dll}                                              SK_Steam_PiratesAhoy
08/23/2018 19:43:40.156: [--(Name)--] [!] {                dxgi.dll}                                                SK_BeginBufferSwap
08/23/2018 19:43:40.156: [--(Name)--] [!] {                dxgi.dll}                                        SKX_D3D11_EnableFullscreen
08/23/2018 19:43:40.156: [--(Name)--] [!] {                dxgi.dll}                                                 SKX_SetPluginName
08/23/2018 19:43:40.157: [--(Name)--] [!] {            KERNEL32.DLL}                                               BaseThreadInitThunk
08/23/2018 19:43:40.157: [--(Name)--] [!] {               ntdll.dll}                                                RtlUserThreadStart
08/23/2018 19:43:40.157: -----------------------------------------------------------

I am attaching the logs folder in this post.

logs.zip

Edited by TT1

2 answers to this question

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  • 0
Posted

I uninstalled and deleted all files in D:\IGG-Universe.Sandbox.2\ and Deadfire is starting normal again.

 

Weird.

  • 0
Posted

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