August 12, 20187 yr The tower-shield modal (the Wall) makes the user immobile while giving some good buffs. It's an annoying one to micro tho. Is it possible to script the IA so that I automatically drop the tower-shield modal as soon as I have no enemies engaged? Edited August 13, 20187 yr by EmilAmundsen
August 13, 20187 yr Modals like "The Wall" can only be activated via Script. Deativating them via a script rule is not possible. All you can do is create rules for changing weapon sets:1) engagedCondition: threatened by enemy > 0 AND enemy in melee range > 0Rule: switch to weapon set 1 (with large shield)Rule: activate "The Wall"2) not engagedCondition: <NOT> threatened by enemy > 0 AND <NOT> enemy in melee range > 0Rule: switch to weapon set 2 (without large shield)
August 14, 20187 yr Author Pity.. Thanks for the workaround tip. I doubt it'll be worth it, but I'm gonna take a look at it anyway. I microed the wall for a while, but it's just too annoying when I forget to disable it
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