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Featured Replies

The tower-shield modal (the Wall) makes the user immobile while giving some good buffs. It's an annoying one to micro tho.

 

Is it possible to script the IA so that I automatically drop the tower-shield modal as soon as I have no enemies engaged?

Edited by EmilAmundsen

Modals like "The Wall" can only be activated via Script. Deativating them via a script rule is not possible. All you can do is create rules for changing weapon sets:

1) engaged
Condition: threatened by enemy > 0 AND enemy in melee range > 0
Rule: switch to weapon set 1 (with large shield)
Rule: activate "The Wall"

2) not engaged
Condition: <NOT> threatened by enemy > 0  AND <NOT> enemy in melee range > 0
Rule: switch to weapon set 2 (without large shield)

  • Author

Pity.. Thanks for the workaround tip. I doubt it'll be worth it, but I'm gonna take a look at it anyway.

 

I microed the wall for a while, but it's just  too annoying when I forget to disable it :p

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