EmilAmundsen Posted August 12, 2018 Posted August 12, 2018 (edited) The tower-shield modal (the Wall) makes the user immobile while giving some good buffs. It's an annoying one to micro tho. Is it possible to script the IA so that I automatically drop the tower-shield modal as soon as I have no enemies engaged? Edited August 13, 2018 by EmilAmundsen
Tommy1984 Posted August 13, 2018 Posted August 13, 2018 Modals like "The Wall" can only be activated via Script. Deativating them via a script rule is not possible. All you can do is create rules for changing weapon sets:1) engagedCondition: threatened by enemy > 0 AND enemy in melee range > 0Rule: switch to weapon set 1 (with large shield)Rule: activate "The Wall"2) not engagedCondition: <NOT> threatened by enemy > 0 AND <NOT> enemy in melee range > 0Rule: switch to weapon set 2 (without large shield) 1
EmilAmundsen Posted August 14, 2018 Author Posted August 14, 2018 Pity.. Thanks for the workaround tip. I doubt it'll be worth it, but I'm gonna take a look at it anyway. I microed the wall for a while, but it's just too annoying when I forget to disable it
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