August 4, 20187 yr Very odd behavior. See below screenshot, keeping in mind that there are supposed to be 10 enemy crew members. When I started this ship-to-ship combat the enemy ship was almost full (10/18 slots). I'm having a really hard time nailing down exactly the steps to reproduce it, but it is reproducible (after the above screenshotted attempt where they were reduced to 4 crewmembers, I reloaded and tried again and got them down to 8 crewmembers). It seems to be vaguely linked to the following events, in some order: a. injure enemy crew members with grapeshot or lucky cannonball shots b. trigger some negative event (sails on fire, deck fire, etc.) c. enemy AI tries to do a "report to" Somehow, when the AI tries to do C after some combination of A, B, C steps, some of their crew members completely disappear (the ones that were recovering in the hold?) Here's a dropbox link containing a quicksave right before this ship fight (just sail due east) as well as the output_log from the last attempt (where I took them down permanently from 10 crewmembers to 8 : https://www.dropbox.com/sh/ijdgczzv7j3qkkq/AABc92XZdsf6FDqQ159R4_6aa?dl=0 Edited August 4, 20187 yr by thelee
August 7, 20187 yr Hi thelee, I've added your issue about enemy ship crew members disappearing during ship SI combat to our database for further investigation. Thanks for posting!
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